Quantcast
Channel: Core77
Viewing all 19147 articles
Browse latest View live

Benjamin Hubert Collaborates with Cosentino to Create Raytrace Installation for Milan Design Week

$
0
0

Innovative surfaces producer Cosentino has collaborated with Benjamin Hubert of LAYER on Raytrace, a visual installation located Ventura Centrale, a show during Milan Design Week that's housed in historical vaulted warehouses beneath Milan's Central Train Station. Raytrace uses Dekton, a surface created by Cosentino that blends qualities of glass and porcelain with quartz, as both inspiration and material in the project.

Taking direct inspiration from the material itself, Hubert took the ideas of water and architecture, which are central to the creation of Dekton, and built an architectural structure with caustic patterns to challenge the modernity of architecture with the timelessness of nature.

"The creation of Dekton is a highly technological process that emulates the metamorphic changes that naturally occur with stone," says Hubert, "The extraction of water using extreme heat and pressure throughout the manufacturing process is what makes Dekton a durable material most suited for architecture."

As visitors enter the installation, they will see a triangular passage composed of Dekton, which is created by similar processes that Earth uses but within hours rather than millions of years. As their shadows are cast on the surface, observers become part of the installation and are immersed in the caustic patterns simulating the feeling of being underwater. Two mirrors on either end of the installation reflect the images back, creating the illusion of infinite space. Visitors are encouraged to interact with the installation as they walk through the space.

Raytrace will be on view at Ventura Centrale from April 9 to 14.


These Educators Are Using Hip Hop to Change Silicon Valley's Representation Problem

$
0
0

CodeScty uses hip hop to teach computational thinking.

"Say your ABCs," Armando Somoza says. "It's usually in song form, right? Across countries and languages, we've seen the power in this mnemonic device, the power of call and response, the power of communal, creative learning experiences."

Somoza and his cofounder Chenits Pettigrew have been artists and educators for nearly 20 years, and have long wondered why technology training programs so often ignore the simple structure that informs so many language classes.

"As an artist, I don't look at my music as just a producer and vocalist," says Pettigrew. "I have to understand the power of video, social media, and technology. I think it's the same in education, but math and science classes are usually a little bit dry and dull, because they're put in this separate category."

The pair hope to help solve that problem with CodeScty (pronounced "code society"), a music-based curriculum with an original album, music videos, and a forthcoming app that make hip hop a vessel for teaching computational thinking.

A radical idea: create a curriculum that takes culture into account

"I'm a hip-hop MC by trade," says Pettigrew. "I started doing that when I was about 15 years old. When I came back to Pittsburgh, Pennsylvania, after undergrad, I found a job doing gang prevention in schools. One of the things I noticed right away was that young people weren't seeing themselves represented in their coursework or educational material.

"I was fortunate to know a lot about my history as an African-American man, and to have parents who were educators, so I began to share that with the students through music. I would use hip-hop references, or actually create songs around specific subject matter that would be relevant to them, and it lit them up. I had never seen anything like it, so I knew there was something there, and I continued to push it and pursue it."

Within a few years he was studying music, art, and activism at NYU, starting music production and licensing companies (most notably Soul Science Lab, which programs ambitious projects like an orchestral and documentary retelling of the African American experience), and taking jobs at art education institutions.

It was at one of these arts education jobs that he first met Somoza. "We have a very similar upbringing—both my parents were professors and our conversations around the dinner table were about culture, politics, society, and people," Somoza says. "And we had similar professional experience as well." Their combined training spanned music, visual art, media production, dance, and coding, but always came back to the themes of education and social change.

Somoza and Pettigrew, cofounders of CodeScty.

Pettigrew and Somoza worked together at a nonprofit where they created a preprofessional program that taught high school students skills like advanced media production, music production, coding, and game design.

"Our curriculum included music and animated videos and activities that were what we call 'culturally responsive'—integrated with the cultures of the communities we serve and designed to resonate with those young people," says Pettigrew. "We had incredible success with that."

But the team still ran into many of the problems that are common at nonprofits. "We're enterprising minds," says Pettigrew. "Seeing the success we had in creating original music and materials, we also saw opportunities to bring them to market in a bigger way. But that was a very difficult ask in the nonprofit space. There were constraints that limited how we could grow it. So we said, 'Actually, we need to step out of this space and figure out how we can continue this work on our own.'"

CodeScty is about more than coding—the real transformative power is in teaching computational thinking

The pair quit their jobs and started working on building CodeScty as a standalone set of resources and tools for educators. As they started testing it in New York City schools like PS33 and educational programs at companies like Google, they came to realize that code education ignores an even more foundational element of teaching kids about technology: computational thinking.

Students from PS33 defining the dance steps to their dance challenge algorithm.

"Teaching code is actually not the way to engage young people," Somoza says. "If you're trying to learn a new language, just memorizing vocabulary isn't going to get you there. If you land in France with all your memorized words, it's going to be difficult to make meaning. The context, the cultural context, and how words allow for interaction is an entirely different skill set. That's why Rosetta Stone, and Babbel, and all these language tech platforms start with cultural contents and words that relate to experiences like dining or art."

The cultural touchstone CodeScty focuses on is hip hop. "There are 17-year-olds who struggle with science, but memorize every single word on the last Cardi B album," Somoza says. "So imagine the power of using that as a mechanism to communicate the concepts that they have struggled to learn."

"One of the main lessons we've been teaching right now is around the concept of an algorithm in the context of a viral dance craze," says Pettigrew, giving an example of CodeScty's approach. "An algorithm is simply steps in a sequence that produce a desired result, like a dance. So, let's look at one of Drake's recent dances, the Kiki challenge, and what made that dance craze go viral. What were the elements, from a hashtag to a celebrity endorsement, and how does a platform like YouTube's algorithm turn that into an international viral sensation? It's about entry points that make this all more relevant."

A lack of diversity, and a lack of perspective, have made tech toxic

Teaching tech through a cultural lens is important to Somoza and Pettigrew because they see such an incredible disparity between kids' capacity for making content and their ability to shape the platforms that host it—and they think that divide contributes to the widespread challenges Silicon Valley struggles with today.

"Look," Somoza says, "there's no secret that there's a lack of diversity in technology. It's 2 percent African-American professionals and 3 percent Latinx professionals in the field. And these young people creating and consuming culture online don't know how the systems work. There is a tremendous discrepancy between who uses the platforms and who really understands the architecture."

Traveling the world, Pettigrew says he's always struck by hip hop's global import, and frustrated that the young people behind it get so little for their work. "All the kids—everywhere—are training to be like the young people we teach here in Brooklyn and Harlem," he says. "Everyone is trying to replicate what's happening here, but these kids never benefit from the distribution of their images, likenesses, ideas, and intellectual property on these tech platforms that generate exorbitant wealth from it. We're trying to help young people understand that they can create the means of production."

To discuss these issues, CodeScty talks to students about four levels of digital power: users, producers, developers, and architects. "On Snapchat and TikTok and all these platforms, they're consuming content and, thankfully, learning how to produce their own," Pettigrew says. "But very few students know how to develop their own tools, and we even want to go a step further and teach young people how to architect and how to imagine new possibilities for technology."

"Especially since 2016, across the country and around the world, we've all been asking about the ethics, morals, and values of Silicon Valley," says Somoza. "When you hear the cliché that 'the young people are the future,' the young people are the future. Period. Making these skills accessible is an investment in equity, in representation. People who are interested in the future of our country, our institutions, our markets, our everything, need to pay attention and invest in opportunities in this space."

CodeScty is live on Kickstarter through April 20, 2019.

—Katheryn Thayer

What You Can Expect When Visiting the Manhattan Penthouse of Architect Paul Rudolph

$
0
0

Architect Paul Rudolph was a leading figure of modernism in the 50s, known for his contributions to the Brutalist movement and complex floor plans. Responsible for designing the Yale Art and Architecture Building where he served chairman for six years, other notable landmarks of Rudolph's include the Lippo Center in Hong Kong, canalside homes in Sarasota, Florida, the 23 Beekman Place penthouse, and the once proposed plan for the Lower Manhattan Expressway. But however important his achievements were at the time, his reputation was inevitably as short-lived as Brutalism itself. Perhaps it was a price that Rudolph had to pay for being so dedicated to a style that eventually went out of vogue. Or perhaps it was because of the unfortunate 1969 fire in his Yale building to which his design received blame for. Whatever the case, prior to the end of his life the architect would end up experiencing severe financial setbacks during a few of his projects, including his last—a property on 246 East 58th street in Manhattan which now headquarters the Paul Rudolph Heritage Foundation.

Photo: Annie Schlechter

Photo: Annie Schlechter

Every first Friday of the month, the Foundation opens the building's penthouse to the public during the evening where for a donation, visitors can tour the luminous and spatially rich interiors of the private duplex within the building. Inspired by Frank Lloyd Wright, thin light fixtures light every corner and elevation is constantly changing throughout the space. Design enthusiasts can expect to get lost in a maze of white interior walls and narrow, elegant stairways opening up to views of Barcelona chairs, rugs, sculptural objects (including a Picasso maquette) and an island of seating arrangements a la the living room of the Glass House. An unnamed Richard Serra painting even hangs on one of the walls, a sentimental piece that Rudolph kept for himself after his former student graduated.

Photo: Annie Schlechter

Photo: Annie Schlechter

Bought together with his colleague and most trusted follower Ernst Wagner, Rudolph originally designed the building to be seven floors but passed away before he could finish the floor plan. The remaining floors of the building were just recently completed posthumously in celebration of Rudolph's centennial, with the dedication of Ernst who currently lives in the penthouse. Wagner, the primary resident of the property, also oversees the day to day of the Rudolph Foundation and runs the building's ground floor storefront and showroom, Modulightor, a company he and Rudolph started. While a home is often a project between lovers or family members, the E. 58th Street apartment with its Mondrian like exterior distills the essence of a unique 20 year old companionship, showcasing two friend's lifetime of extensive travels and work—alongside personal collections of African sculpture, Turkish industrial machine parts, and Rudolph's beloved Japanese transformer figurines. Rudolph's stature may have been casted in an ephemeral light by the masses, but his interminable passion for design and timeless ingenuity will live forever on in his archive of artifacts, journals, (and) furniture.

First Friday Open House

April 5th, 2019, 6-9 PM

MODULIGHTOR 246 East 58th St. (between 2nd & 3rd Ave)

To RSVP, email events@paulrudolphheritagefoundation.org

Currently Crowdfunding: An Industrial-Grade Chef's Knife, an Insulated Wine Bottle, and More

$
0
0

Brought to you by MAKO Design + Invent, North America's leading design firm for taking your product idea from a sketch on a napkin to store shelves. Download Mako's Invention Guide for free here.

Navigating the world of crowdfunding can be overwhelming, to put it lightly. Which projects are worth backing? Where's the filter to weed out the hundreds of useless smart devices? To make the process less frustrating, we scour the various online crowdfunding platforms to put together a weekly roundup of our favorite campaigns for your viewing (and spending!) pleasure. Go ahead, free your disposable income:

Kick your meal prep up a notch with the Artisan Revere Chef's Knife made of Elmax powder steel—a material generally reserved for industrial use and Special Forces soldiers. The ultra-thin blade (just 0.01 inches!) will help you breeze through mise-en-place and get to what really matters: enjoying the food.

Sleeping outdoors is great, but waking up freezing in the middle of the night is never fun. The battery-powered Hot Pocket lets you preheat your sleeping bag and provides on-demand heat throughout the night at the push of a button.

The sleek Minaal rolltop bag features a clever full-length front zipper and multiple stash pockets. For days when you don't want to carry a full bag, the campaign is also offering a lightweight crossbody bag that manages to fit a surprising amount of stuff.

Carivino is a portable, insulated wine bottle with a few tricks up its sleeve: it comes with a built-in aerator and two wine glasses nested in its base (the tumbler portion attaches to the stem via a small magnet).

Eric Strebel's latest design is the multi-purpose Alfred Backpack Hanger, which doubles as a tablet and cell phone charging station and a key hook.

Do you need help designing, developing, patenting, manufacturing, and/or selling YOUR product idea? MAKO Design + Invent is a one-stop-shop specifically for inventors / startups / small businesses. Click HERE for a free confidential product consultation.

Core77's Milan Design Week Guide Part 1: Exhibitions Around Town

$
0
0

It doesn't matter if you're a veteran or if it's your first time at the rodeo—Milan Design Week is overwhelming. Don't get us wrong, it's a good overwhelming—filled with inspiring installations and thought-provoking exhibitions. However, doing research to sort through exhibitions can be an exhausting endeavor. While we can't help you secure a last-minute AirBnb for under €100 per night, we can give you an organized breakdown of shows we're planning to see ourselves during the festival. Below are our top picks for smaller exhibitions around town, on view from April 9-14. We'll follow up with a breakdown of the larger shows soon.

Artek FIN / JPN Friendship Collection

This exhibition explores the unique relationship between Finland and Japan, uniting traditional craftsmanship with contemporary and classic designs from both cultures. Designers featured in the exhibition include Aino Aalto, Alvar Aalto, Buaisou, COMPANY, Koichi Futatsumata, Akira Minagawa and Jo Nagasaka.

Via Lovanio 6

Conifera

COS always goes big for Milan Design Week. This year, the fashion brand has commissioned French architect Arthur Mamou-Mani to produce a new architectural installation, titled Conifera.

Corso Monforte 35

Arthur Mamou-Mani for COS

All Together Now

The whole fam is in town! For this exhibition, Herman Miller is pulling pieces from Colebrook Bosson Saunders, Design Within Reach, Geiger, HAY, Maars Living Walls, Maharam, naughtone and Nemschoff.

Corso Garibaldi 70

GEO-DESIGN: Alibaba

This exhibition seeks to trace the nebulous outline of the world’s largest virtual shopping mall, Alibaba. Whether we recognize it or not, Alibaba is a powerful agent in every stage of the design process today, and it is both a massive influence and an engine for change in contemporary geopolitics and global infrastructure.

Via Marco Aurelio 21

GEO-Design: Alibaba

Echo

This mirrored surface, called Echo, reflects the surrounding courtyard of Palazzo Litta in its two levels. The accompanying Litta Variations exhibition will feature projects from over sixty-five designers from eleven different countries.

Corso Magenta 24

Vogue Italia Office

TKTK

TKTK

A Space For Being

This Google Design Studio exhibition held at Spazio Maiocchi will explore the field of neuroaesthetics and their impact on our biology and well-being. The exhibition is in collaboration with Muuto, Reddymade Architecture, and the International Arts + Mind Lab at Johns Hopkins University.

Rimowa x Kaleidoscope

Another must-see exhibition at Spazio Maiocchi is Rimowa and Kaleidoscope's second collaboration in the new design space. Last year designer Dozie Kanu remixed Rimowa pieces into furniture, and this year visitors can expect to see Guillermo Santoma's avant garde take on the brief.

Guillermo Santoma for Rimowa and Kaleidoscope

Still / Life

Aimed to inspire a moment of introspection within the chaos design week, this installation will feature site-specific gradients by Calico Wallpaper, interiors and lighting by Ladies & Gentlemen Studio and ceramics by Mud Australia. "Visitors will be transported to an environment rich with natural and creative energy—their senses engaged by sounds, scents, and visuals that elicit a rejuvenating sense of tranquility and inspiration." Sign us up.

Via Pietro Maroncelli 7

Lexus Design Award Pavilion

Lexus will present the seventh edition of the Lexus Design Award in Zona Tortona, at a pavilion designed by Japanese art and technology design firm Rhizomatiks.

Via Tortona, 27

Green Blast Jet Energy by industrial designer Dmitriy Balashov, finalist in the Lexus Design Awards

Shape of Gravity

There isn't much information out about what WonderGlass and nendo have planned for this exhibition, but based on its name and the companies' reputations, we have a feeling it'll be good.

Via Vivaio 7

Blue is Divine | Scrap and Reprint

In the same location, an installation will pay tribute to Kvadrat's longstanding collaboration with Finn Sködt alongside an installation by graphic designer Rikako Nagoshima.

Corso Monoforte 15

No Man's Land

Breakfast with a view! Kvadrat will also be debuting its sixth collection by Raf Simons with an installation called No Man's Land. To compliment the installation, London-based restaurant Rochelle Canteen will hold a brief residency at the space, serving menus for breakfast and lunch.

Via Archimede 26

Affinity in Autonomy

An emotional installation by SONY that envisions the relationship between humans and robotics. Visitors can expect to experience "the future of robotics evolving with emotion and a feeling of vitality".

Via Savona 56/A

Affinity in Autonomy

Prototype Research _ Series 04

Italian menswear brand Stone Island is known for their outrageous yet high-performance materials explorations. This year during Milan Design week, they will be presenting work that experiments with "manual flocking on nylon grid-OVD", revealing a few pieces using the method that's not yet optimized for industrialization processes.

Via Savona 54

A Space For Being

This Google Design Studio exhibition held at Spazio Maiocchi will explore the field of neuroaesthetics and their impact on our biology and well-being. The exhibition is in collaboration with Muuto, Reddymade Architecture, and the International Arts + Mind Lab at Johns Hopkins University.

Rimowa x Kaleidoscope

Another must-see exhibition at Spazio Maiocchi is Rimowa and Kaleidoscope's second collaboration in the new design space. Last year designer Dozie Kanu remixed Rimowa pieces into furniture, and this year visitors can expect to see Guillermo Santoma's avant garde take on the brief.

Guillermo Santoma for Rimowa and Kaleidoscope

Knoll Celebrates Bauhaus

Knoll will pay tribute to Bauhaus with an exhibition that demonstrates the company's successful collaboration with some of the greatest designers associated with the Bauhaus.

Piazza Bertarelli 2

Bang & Olufsen

A Bang Olufsen retrospective exhibition that will showcase innovative designs that have shaped the music industry over the past 93 years. The captivating presentation which will end with the unveiling of a new moving object.

Via San Carpoforo 9

MATERIALMESSAGE Laufen

An experiential installation done in collaboration between Laufen and Snarkitecture that will juxtapose two moments: the "origin" and the the finished product.

Via C. Correnti 11

Design Language

Each of the many participating studios and brands taking part in this year's Design Language exhibition reflect their own unique universe and are eager to express their individuality and values through a wide range of mediums, from furniture to woven objects.

Via Tortona 35

Design Language 2018

38th & L'Objet Haas Brothers

The Haas Brothers' work embodies our ideal fantasy world, and for Milan Design Week L'Objet is welcoming the artists to showcase work from their dreamy collaboration collection.

Piazza San Marco 1

The Swiss Designer Bringing Human-Centered Solutions to Milan

DEADLINE ALERT: The 2019 Core77 Design Awards Final Deadline is Tonight

Design Job: ICON Motosports is Seeking a Graphic Designer in Portland, OR

$
0
0

Love motorcycles? Icon Motosports, located in Portland Oregon, is looking for a Print Designer to join our industry leading motorcycle equipment design team. We are seeking an individual who will work with the design and development groups producing printed materials for packaging, catalog, and advertising. The ideal candidate will be

View the full design job here

Reader Submitted: This Student Project Uses Available Resources to Make Lower-Limb Prosthetics Accessible in Developing Countries

$
0
0

This project is dedicated to reclaiming prosthetic care for amputee's that live in rural communities within developing countries. Amputees in these communities often cannot afford professional prosthetic care or live too far away from existing services. While new technologies and services are currently being integrated into prosthetic services in developing countries, these developments often don't reach those most in need, with up to 95% of amputees going without access to care. Compounding this problem, devices produced with advanced technologies such as 3D printing are often difficult to repair and not always suited to rural environments. Faced with these limitations, amputees find innovative D.I.Y. responses which are tailored to local materials and traditional practices.

The aim for this project is to evaluate the technologies, materials and processes currently accessible in specific locations within Africa (Sudan, South Sudan and Cameroon), India (West Bengaland Jharkhand) and Cambodia (Ratanakiri and Battambang) and use this information to develop D.I.Y. prosthetic designs that are informed by current medical 'best practice'. The resulting designs seek to give amputees independence and control over the construction of their own prosthetics, without dependence on health care practitioners and NGO organisations for ongoing prosthetic care.

The project uses visual ethnography to gain an in-depth understanding of practices of re-purposing, repairing and crafting within these rural communities and builds on this understanding through extensive prototyping. Project outcomes include the design of a new D.I.Y. lower-limb prosthetic and an associated D.I.Y manual that proposes an alternative process for providing best practice prosthetic care to rural communities within Africa, India and Cambodia.

Final Design Outcome
Each D.I.Y prosthetic has several key features that differentiate from each other. Each prosthetic provides alternative levels of prosthetic practices, which are adaptable and appropriate for the implementation within various communities such as Africa , Cambodia, and India. .
Credit: Desiree Riny
Design Process
Throughout the design process of the final design outcome, i was able to co-design with various expert within the field of prosthetics to develop a design that could provide ' the best practice ' of prosthetic care within developing countries through a D.I.Y solution.
Credit: Desiree Riny
D.I.Y Prosthetic 1
Requires a very basic level of skills and materials to craft, without sacrificing various levels of comfort and basic requirement for adjustability. It has two levels of adjustment the first is height adjustment that is integrated with the pylon and furthermore pivotal rotation of fewer than 16 degrees within the foot joinery. It provides a high level of stability and a basic level of mobility.
Credit: Desiree Riny
D.I.Y Prosthetic 2
The second D.I.Y prosthetic builds onto existing practices of the first D.I.Y prosthetic, however the foot joinery comprises three level of adjustments that provide over 30 degrees in movement .It also builds from a basic level of skill required to fabricate the foot joinery but remains beneficial to provide two more degrees of movement within the (x & y-axis).
Credit: Desiree Riny
Final Design Outcome
The third prosthetic also uses similar practices and craftsmanship as the second prosthetic, however, it comprises of completely new adjustable process through the foot joinery, using ballpoint and bike seat rail that allows for a dynamic range of motion .
Credit: Desiree Riny
D.I.Y Prosthetic Design Manual
The D.I.Y design manual is a manifestation of illustrations of prosthetic practices and process to fabricate all three prosthetic outcomes. Its design language is comprised of visual illustrations and small descriptive steps which help guide an amputee through the beginning process of fabrication to end process of alignment .
Credit: Desiree Riny
D.I.Y Prosthetic Design Manual
Credit: Desiree Riny
Final Design Outcome in Context
Credit: Desiree Riny
View the full project here

Design Job: 3M is Seeking a Senior Interaction Designer in Maplewood, MN

$
0
0

At 3M, we apply science in collaborative ways to improve lives. With $33 billion in sales, our 93,000 employees connect with customers all around the world. 3M has a long-standing reputation as a company committed to innovation. We provide the freedom to explore and encourage curiosity and

View the full design job here

Design Job: Reel 'em In! Bass Pro Shops is Seeking a UX Design Manager in Springfield, MO

$
0
0

The User Experience Manager has responsibility to lead the team performing these tasks, including the recruiting, mentoring and building of user experience expertise to produce quality deliverables. The ideal candidate will have a strong background in performing the tasks themselves, managing a team to

View the full design job here

Artek Launches a New Collection Fusing Finnish and Japanese Craft

Milan Design Week 2019 Recap: Day 1

Designer Advice: Creating Image Boards That Fuel Design Ideas

Solar Cow Provides Free Electricity to Incentivize Attendance at School


SEArch+ Imagines the Future of Life on Mars

nendo and Wonderglass Bring Icy Glass Furniture to Milan Design Week

Milan Design Week 2019 Recap: Day 2

Why Edwin Van Ruymbeke Thinks the Drones of the Future Will Look Like Birds and Bugs

Milan Design Week 2019 Recap: Day 3

Viewing all 19147 articles
Browse latest View live




Latest Images