The ITP Winter Show 2010 brought a new level of polish to the presentation of this semester's plethora of reactive screens and new interfaces. There were more projects than usual from foundation classes like Intro to Physical Computing and Computational Media, but the immersive engagement of projects like Channels (paddling in pails of water to navigate a 3D environment), Cadence Chair (carefully control the speed of a rocking chair to resolve the video and audio), Pulse Drip (a mechanical readout of your heart rate from ink drops), Thought Bubbles (blowing bubbles releases users' ideas about bubbles), and Song Cabinet (rearrange objects and drawers to change the tune) belied their first year graduate course nature--to name just a few.
Moss was a popular material (Moss Invaders, Polymoss) this semester, as were furry creations (Monster Valley, Noise Nest), while newer classes like Designing Living Systems (Planting Steps, CrabSense), Video Sculpture (Write Me, Record Player, Dollhouse), and Basic Analog Circuits (time machine: inner landscape, REMI) also had strong representation. Projects reflecting popular concepts like instrumentation (Rain Drop, Musical Thread), wearable technologies (Smart Phone Jewelry, Fe Wearables, We Flashy), and tele-presence/awareness (WebCatting, Miriam's Boner) also had strong showings.
There were also a number of screen based data visualization, and even 3D, projects that simply weren't translatable into photographs, and I decided against invading the men's washroom to photograph the ITP WC project, but you can view those named above and more at our gallery.
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