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Using the Lost-Wax Process, Francesco Faccin Creates a Furniture Collection Around a Single Plank of Wood 

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Faccin with the "mother-plank" of larch wood that was cast and used to create all the pieces in his Bronzification series. 

For the past year, Italian designer Francesco Faccin has been working with the historic Fonderia Artistica Battaglia on a series that looks for new applications for bronze and the lost-wax process within furniture design. The resulting works—a series of tables, chairs and tabletop objects—stem from his original idea of taking "a plank of wood—a precious commodity, by nature absolutely unique and unrepeatable," and turning it first into a wax model, "then a bronze item to be replicated again and again in series" until it is ultimately transformed into something else. 

A larch plank (150 cm long and 7 cm wide) was used to make the initial mold and then cast in bronze to create the pieces in the collection. Despite being made from the same piece of wood, all of the resulting planks of bronze have a unique patina due to the ancient process they were made with. For this reason, variation and imperfections are a highlight of the collection, which seeks to express "a transfer, movement and action." Faccin's aim throughout the process was to apply a repetitive, industrial process to "reach and attract the growing sector of Design-Art." Speaking of the project, Faccin has noted that it is "more about the process rather than the shape. Wood has always been the basic construction module. Now, the stiffness of this material creates a sharp contrast with the nobility of bronze."

Francesco Faccin will be presenting "Bronzification" during Milan Design Week at Nilufar Gallery, April 12-17.


Making the Product and the Relationship in the Folds of a Wallet

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When I was 8 years old, my grandmother, less than a year before she passed, gave me a two-fold leather wallet with a Nebraska Cornhuskers logo impressed on it. (I'm from the Midwest.) In love with both the wallet and my grandmother, I carried that leather gem for 16 years. It now sits in my desk, torn up, mangled, reminiscing on the times it was lost and found, dropped in dog feces, and the dollar bills that greeted it, sat beside it's leather hearth for just a while, and swiftly leapt out whenever I needed a burrito or cheap, collegiate-quality alcohol.
  
Okay, so the wallet had seen a lot, and naturally, it held a lot of sentimentality in it's folds. As 2014 turned into 2015, the wallet well and truly started falling a part—the stitching was coming undone, binding was tearing, and I was losing the few precious coins I kept in-pocket for the parking meters. With reluctance, I began a search for a new wallet.

Ultimately, I found Waskerd. It's a small company out of Norfolk, Virginia, and it's sole proprietor is a terribly nice dude by the name of Derek Shaw. We exchanged emails, I told him the above wallet tale, and my grandmother's name, "Marjorie," is now monogrammed inside my Dupont. Though it may seem odd to be so romantic about a wallet, I just can't help it. I now feel some sort of allegiance to Waskerd and the truly fine, quality, and strong work being done by Derek. He knows I'm a huge fan, and he's a fan of ours, too. So I sent him a few questions to answer for when he wasn't too busy stitching and cutting. His responses are below... 

Hand Eye Supply: What inspires your style?

Derek Shaw: In a strange way, my travels to Central and South America have inspired my style. However, it wasn't the waves in Costa Rica or dancing in Argentina; it was what I packed in my bag. Leaving a closet full of clothes, I learned that if I carefully edited my items, I could easily live for four months with the contents from one or two small bags. If I could live for four months with seven shirts, why did I have 50?! I found that balance between simplicity and functionality to be liberating, and today, the minimal/utilitarian mindset is the inspiration behind my designs.

Why is it important for you to have a personal, human side to your business?


I look at the user experience as an art, and I really enjoy the challenge of creating a personal yet professional experience. You could make a purchase every single day for an entire year from Amazon and never feel appreciated. But, it's also unlikely to get a prompt email response from most artists and small businesses. I've designed my business to include small yet noticeable personal interactions because I think it matters. Whether it is because of the quick personalized email to let them know I shipped their product or the handwritten note I include with each order, I've found customers comment on the presentation of their products and the customer service equally as often as they comment on the quality and construction of their wallet or bag. Having a business with a personal touch is an investment in the customer, but it also makes it more enjoyable and rewarding for me.

What does an average day look like for Derek Shaw?

I start my day off playing with our daughter for a little while before walking her down the street to day care. I respond to any urgent emails, then start working on projects (updating the website, new product development, etc.). I do my best work in the mornings, so I try to put a dent in some of my long term projects early in the day before I start making goods. One of the biggest perks to having an in-home workshop, is being able to share breakfast with my wife, Mae. It's usually brief, but it tends to be my favorite part of the day. I start making leather goods and packaging them up, while listening to music or business podcasts. (I've been binge-listening to The Fizzle Show for months now. I believe they are based out of your hood.) I work until just before the post office closes. It's about a mile away, and I always walk. The walk is very helpful to clear my head when I've been inside all day. Many of my best ideas occur when I get out of the workshop and away from the computer. After dinner, I typically spend an hour or two responding to emails, taking/editing photos, and tying up any loose ends. We are getting near the end of the box set, but my wife and I like to watch an episode of Friends before heading to bed.

What're your future hopes for Waskerd?

My dream would be for Waskerd to grow to the level to support a small team of maybe 10 employees. I would want to stay very hands on, but I would love to be able to focus more of my time on new designs and product development.

This story originally appeared on the Hand-Eye Supply Blog. Written by Jeff Rutherford for HES.

How Onshape's 3D CAD System is Setting New Standards for CAD Software

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In our first round-up of Develop3D Live, we covered talks from IKEA, RoboSynthesis and London-based startup Mayku, but we thought that the announcements made during Onshape's presentation deserved a post of their own. 

Jon Hirschtick is a rockstar of the 3D CAD world. His original claim to fame was as a key player in MIT's blackjack team—earning over $1 million during his time there—a story that was featured in the movie 21. With his winnings, he started a little company called SolidWorks, and in 1995 they launched the only windows-based 3D CAD software on the market. His team disrupted and democratized the industry— before SolidWorks came along, your CAD software had to be pre-loaded onto a ridiculously expensive purpose-built workstation...

Well, here we are in 2016, and he's at it again. The original SolidWorks development dream team got back together last year and launched Onshape. Their initial product was still in beta, with only a few basic tools and features, but if you focus on the tools, you miss the key points. 

Here are the most important things to know about Onshape:

1. You don't need an expensive CAD-optimized PC—hell, you don't even need a PC! Onshape is completely cloud based, and all the heavy processing is taken care of by Amazon. You can use it in your browser or in app-form on iOS and Android.

2. Design revisions are automatically taken care of, as a standard. Managing multiple versions of your files is usually an expensive afterthought for other CAD vendors, but in Onshape file changes are constantly being tracked and quietly backed-up—you don't even need a save button.

3. Collaboration, collaboration, collaboration. It's like Google Docs, but 3D. While you're editing a sketch someone else on your team can be changing the radius of a fillet, all within the same model—the model gets updates at exactly the same time, without conflicts or crashes. No other CAD company comes close to achieving this.

At Develop3D Live this year, Jon revealed some exclusive news about upcoming features, all while keeping his audience entertained with a treasure trove of quotable quips:

"Onshape is only useful if you are working to tight deadlines."

Jon's presentation highlighted how rapidly Onshape is developing—things are moving forward so quickly, that Jon's slideshow was out of date by the time he was presenting it. One slide proclaimed "13 updates since we launched," but just before he arrived on stage, his team had launched version 14.

"We improve so quickly—If you haven't seen us lately, you haven't seen us."

Here are our favorite Onshape talking points from the conference:

More partners, and more connectivity

Getting standard parts (like nuts and bolts) into your assembly can be a pain, unless you hand over more cash for a proprietary "toolbox" that doesn't come with your traditional CAD package. Onshape and traceparts have partnered up: enabling you to search, then drag and drop certified parts directly from manufacturers right into your Onshape assembly, without even leaving your browser tab.

An app store for the more specialist stuff

Extra abilities like CFD analysis, and CAM tool path generation for CNC milling are now just a click away, thanks to the new Onshape App Store.

Finding fun in the big data

As far as user-centered-design goes, Onshape are not only doing it well, they're also reacting to new insights at the speed of data. Here are some key takeaways from data gathered in the last few months:

1 in 6 Onshape sessions were on a mobile device—actually designing, not just viewing.

Full cloud CAD is very reliable—99.9% uptime, and no crashes (yet)!

People were doing CAD work on Christmas day on their smartphones, get a life guys!

Conference Exclusive: FeatureScript teaser

At this point in his talk, Jon did something no self-respecting CAD representative would be caught dead doing: he flipped open the hood and exposed the source code of Onshape's features.

As far as we know, all other CAD companies have embedded the code for "features" (tools like copy and paste, for example) into the very core of their systems. Meaning that any new features added can cause huge problems. This is probably why we only see a small handful of software updates from traditional CAD developers each year.

From the outset, Onshape took the gamble of creating a whole new programming language just for its features, separate from their main body of code. New features can be added extremely quickly, without affecting the day-to-day running of your Onshape environment.

The biggest news of the day: Onshape is going open-source for new features

Yes, you read that right! Have you ever wished for a new kind of feature that would make your work so much easier? Well, soon you'll be able to write the code for new features yourself, and publish them for others' benefit. Cabinet makers and steel fabricators have always made jigs and fixtures to speed up their work, now Onshape is giving the same power to everyday design engineers—and they're calling it FeatureScript.

With such great developments on the horizon, we're sure Onshape can hold their own against the other CAD giants. Keep your eye on them...

This post first appeared on Think Refine.

Design World Outraged By Frond Font Affront

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Last week the U.S. Navy undertook a rescue mission, recovering three men who had been stranded on a desert island. The unlucky trio had set sail from Pulap, an atoll in the Federated States of Micronesia, and their boat was reportedly capsized by a large wave. The men swam overnight until they miraculously reached Fanadik, a deserted island. After spelling out "HELP" in the sand using palm fronds, they managed to be seen by a Navy spotter plane, and the men were subsequently rescued.

But not everyone is happy. "When I saw the image, I was outraged," said [REDACTED], a Professor of Graphic Design & Typology at [REDACTED]. "Look at the font—it looks like some kind of bastardized Verdana. It's horrific. This just goes to show you how poor the state of global design education is. The way that they have rendered the letters is disrespectful to our profession and completely dismissive of the great strides typology has made.

"From what I understand, these men were trapped on the island for three days," the professor continued. "Three days is more than enough to take the time to get it right, which these men apparently could not be bothered to do. The cap height is inconsistent, to say nothing of the letting. The 'P' is barely worthy of the letter. In fact I can barely read it—what does it say? 'HEL' next to a drawing of a flag?"

Students are upset, too. "I found it really offensive," said [REDACTED], a third-year Graphic Design major at [REDACTED]. "It was really inconsiderate because it reminded me of a crit I had as a sophomore, where I tried creating a 'P' that was similar to what these men made and I just got completely attacked for it. Seeing this image just triggered all of those memories.

"I'm completely traumatized," the student continued. "These men should be ashamed of themselves, the same way I was shamed at that crit. Also, these men were rescued. Who's going to rescue my feelings?" The student is contemplating suing the photographer, the U.S. Navy and the men.

Social justice warriors have also entered the fray. "That these men chose to write these words [sic] in English is despicable," said [REDACTED], a self-described SJW with several hundred thousand Twitter followers. "These men sailed out of Micronesia, why not write it in Micronesianese?

"Micronesia has a beautiful culture," the warrior added. "It's where they invented the microphone, the microscope and a lot of other things. So for these people to write it in English only reinforces America's global cultural hegemony." The warrior adds that the men should be fired from their jobs, but that he's not exactly sure what they do for a living.

Core77 managed to reach out to the former castaways, who are currently recovering from their ordeal, for comment. They sent us back the following photo:


Product Designer Renders Laypeople's Inaccurate Bicycle Sketches

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Ever play Pictionary with someone who can't draw? It's excruciating, no? Now imagine these non-drawers were tasked with concept development and it was your job to render them.

Product designer Gianluca Gimini has capitalized on the limited abilities of non-drawers in order to create Velocipedia, his wonderful, six-year-long rendering project. "Back in 2009 I began pestering friends and random strangers," Gimini writes. "I would walk up to them with a pen and a sheet of paper asking that they immediately draw me a men's bicycle, by heart. Soon I found out that when confronted with this odd request most people have a very hard time remembering exactly how a bike is made. Some did get close, some actually nailed it perfectly, but most ended up drawing something that was pretty far off from a regular men's bicycle."

Gimini then rendered these sketches, to hilarious effect:

Some of these actually look pretty wicked. And to be clear Gimini, for his part, is not mocking these folks' work, but appreciating it. "I collected hundreds of drawings, building up a collection that I think is very precious," he explains. "There is an incredible diversity of new typologies emerging from these crowd-sourced and technically error-driven drawings. A single designer could not invent so many new bike designs in 100 lifetimes and this is why I look at this collection in such awe."

Design Job: Light Up the Best Modern Design at SONNEMAN in Larchmont, NY

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Candidates will work on show display and lighting project layouts, designing graphic and structural elements for trade show exhibits and product installations for interior architectural projects. Candidate will work from concept to completion, so they must be skilled in AutoCAD, SketchUp, and Revit. 2+ years experience and college courses required.

View the full design job here

Meat Lamps, Bulging Ceramics and Office Furniture from the Future

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Each day our editors will roundup our favorite sights and projects from Salone Milan Design Week. Today we look at highlights from Ventura Lambrate and via Clerici.

The Meat Project

To address the issue of food waste, artist and designer Atelier Monte created these seemingly average vases using expired meat from supermarkets. In order to create these vases, the pieces of meat were decellularized in a lab, which makes the meat lose all cellular content and causes it to maintain a similar aesthetic consistency to marble.

Pavilion 3, Ventura Lambrate

A Nomadic Feast

The Dubai-based multidisciplinary designers of Tinkah reconsiders the traditional Emirati-way of gathering large families on a woven mat and sharing a meal together. "Constructed Feast" remains, "faithful to our traditions yet also appropriate to our contemporary lifestyle and needs.

Pavilion 17, Ventura Lambrate

The Visual Language of the Future

These vases by Talia Mukmel at the Form & Seek Collective show in Lambrate were a standout. Mukmel wanted to make a form that felt culturally referential yet incorporated both traditional and technological components. By photo etching into metal, she created a basic form for the vase, which she then pressed a sand-flour material mixture inside to create the textured surface.

Pavilion 4, Ventura Lambrate

Office Workers Unite!

Lensvelt's Boring collection of everyday office furniture was shown with an unexpected twist—visitors were encouraged to crumple up a paper manifesto of sorts and throw it into the sea of paper balls and chaos that made up the scenography. The Boring collection's "discreet appearance allows it to be present in the modern office without distracting from the things that actually matter."

Pavilion 15, Ventura Lambrate

Process Porn

This beautiful gem of an exhibition shares all the bits and pieces, prototypes and material explorations that usually get left behind in the studio in lieu of showing off a final, more perfect work. Envisions brings together nine designers to showcase their exploratory works. Read more about The Emotive Power of Materials here.

Pavilion 16, Ventura Lambrate

What Does the Office for the Young Creative Look Like? 

This isolation office chair by Rae Bai-Han Kuo of the Lund University School of Industrial Design is the result of a course taught at the school under the supervision of Stefan Diez and Rolf Hay of HAY. The class of first year Master students all envisioned a new kind of office environment for the generation of young creatives.

Pavilion 14, Ventura Lambrate

Material Illusions in Corian

A somewhat mind-bending chair by Hyun Dae Kang that at first glance looks like a delicate styrofoam form, but is actually made from copper pipe and corian.

Pavilion 10, Ventura Lambrate

Seeing Sea-Meat

Central Saint Martin's Hanan Alkouh's imagines a post-meat world by creating a seaweed-based food that "when fried tastes like bacon." The presentation included a number of sausages, a "roast" formed and encapsulated in a silicone mold and a full vegan butchery to boot.

Central Saint Martin's Material Futures in Pavilion 14, Ventura Lambrate.

Animal Farm

Design Academy Eindhoven's exhibition of projects that engage in tactile forms and ideas was a nice poetic end on the long journey through Lambrate. Visitors were greeted by Seung Bin Yang and Carlo Lorenzetti's thoughtful projects around the rituals of hand-washing. The designers offered visitors an opportunity to wash their hands in a basin using Yang's flaked soap while Lorenzetti poured water from his Disruptive Fundamentals ceramics. Visitors were encouraged to dry their hands by gripping a warming stone inside a ceramic warmer. Tamara Orjola's Forest Wool transformed waste into a material with similar qualities to wool. The bleeting of the sheep in the Man and Communication course Petting Zoo called visitors over to pet the animals. Digital monitors allowed people to monitor their own sense of wellness while dimnishing the gap between people and animals.

Pavilion 20, Ventura Lambrate

Fairy Tales

Nicholas Nybro's raffia and cotton designs find inspiration in fairy tales and his own favorite stories by Hans Christian Andersen. At the swirling, multi-level installation for the Dutch designers of Mindcraft, Nybro's fantastical fashions were a true standout.

Mindcraft, via Clerici 10.

SAIC Design Students Revisit the Nineteenth Century in Milan

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One of the few schools exhibiting during Milan Design Week this year is the School of the Art Institute of Chicago, who will be launching whatnot 2016, a collection of objects designed by 15 students from their Architecture, Interior Architecture and Designed Objects department. 

The collection celebrates the school's 150th anniversary by drawing on ideas, objects and historical references from it's founding year, 1866. Students explored a  wide-range of topics to inform their design work, including Victorian mourning rituals, imperialism, the invention of plywood and the stapler, Alice in Wonderland, the tales of Hans Christian Anderson and even the mandate of an eight-hour work day. The result is a thoughtful merging of concept, craft and a bit of whimsy. A small warning before you delve into each project: you might fall down the rabbit hole with all the fascinating, esoteric references that follow—like we did. 

Particularly Persnickety Porcelain Party Pyramids with Pompoms by Mallika Chandra

A collection of party serving ware inspired by the nonsensical linguistic games found in Lewis Carroll's Alice's Adventures in Wonderland.

Yi-Rack by Ying Cui

This floor-standing clothes rack claims an unlikely source of inspiration: the coesixtence of the Chinese and British in Hong Kong in 1866, as exemplified by the double-sided coin that was in use that year. Similarly, the clothes rack integrates the different ways each culture hangs their clothes. 

A Dash by Charmaine Da Costa

A condiment container inspired by the act of giving in Hans Christian Andersen's The Porter's Son, the top is a lense that brings into focus the taste of the receiver.

Solar Sonnett by Alice Gong

Inspired by Augustin Mouchot's solar experiments, this set of nesting glasses change color via solar-to-thermal conversion.

Cora Pearl by Gokce Guvenc

A feathered mirror inspired by the risky but empowering lifestyle of prostitutes in the 19th century. 

Ernst by Maya Jay

A standing desk upholstered in cowhide and inspired by the evolution of the soft-to-hard tissue rations of stick insects in Ernst Haeckel's Generelle Morphologie der Organismen

Passage by Jackie Jeong

This large paper clock captures the constant migration of refugees through the slow movements of its minute hand.

Mesmer by Ali Keshmiri

Inspired by the transformative experience of hypnosis, this oil lamps is designed to fixate one's gaze on the flickering flame.

Bubble by Kyungeun Kim

A stool with three sculptural, ornamented legs inspired by the spherical elements of George J. Hunziger's 1866 chair designs. 

Jacks-Up by Sungjun Kim

This small stool is formed by an array of turned architectural wooden legs, which symbolize the collective efforts that were needed to raise the Briggs Hotel in downtown Chicago after an epidemic in 1866.

Allele by Shau Heng Li

Made out of stapled plywood (staples and plywood were commercialized in 1866), this table is inspired by Mendel's Law, in which functional elements mutate into decorative abnormalities. 

Butt's Bean Bag by China Lin

An expandable bean bag derived from the garment pattern grading system developed by Ebenezer Butterick in 1866.

Cry's by Chang Liu

This glass stylus draw on the elaborate mourning ceremonies of the Victorian era. Designed for the act of writing letters to lost loved ones, it catches tears to moisten the ink inside.

Wear and Tear by Valerie Lopez

Aprons made from hand-foiled and silk-screened holographic vinyl, inspired by the utilitarian vernacular of uniforms in 1866.

Xocolatl by Martha Valencia

A traditional Mexican hot chocolate frothing tool inspired by Maximiliana and Carlota, who were 19th-century governors of Milan and later became Mexican emperors.



Timers: Kitchen Tools, Productivity Aids and Much More

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Timers are often used in the kitchen, but they're also helpful in numerous other ways. For example, I use one to remind me to get up from my desk so I don't sit for hours on end. Fans of the Pomodoro Technique structure their work time into 25-minute segments, taking a break when the timer goes off. Some people set timers to make sure they don't spend too much time going down rabbit holes on the web. Others set timers to remember to take their pills. I could go on and on, but you get the idea. 

And many end users prefer a physical timer to an app on their smartphones. I've discussed timers before, but many others have since caught my eye.

The Brabantia magnetic timer is simple to use. The end user just presses reset, turns the knob right or left to set the time—counting up to or down from 99 minutes, whichever is quicker, in 10-second intervals—and then presses start. The timer turns into a count-up timer after it goes off, so the end user knows how long ago the timer went off.

The Tribesigns digital timer is very similar to the Barbatia, with three main differences. No. 1: The magnets on the original design weren't strong enough to hold the timer in place when the dial was being turned, but a redesign has fixed that problem. No. 2: The seconds are shown in small type below the minutes. This will be nice for end users who are primarily concerned with full-minute intervals, and annoying to those who often care about the seconds. No. 3: The functions are indicated with icons rather than words, which might be confusing to some end users. 

The KitchenAid digital timer is a more conventional countertop design. End users can set hours and minutes, but not seconds; that will work for some end users and not others. The buttons beep when pushed unless the end user holds one of the buttons down for about five seconds; a lot of purchasers never discover this option and complain about the many loud beeps they endure when setting the time.

Sometimes an end user needs more than a single timer. The double timer sold by Uncommon Goods looks cool, but it has a couple design flaws. The timer only rings for a short time (one purchaser said 3-5 seconds) rather than the 60 seconds found on the Brabantia and Tribesigns products, which means it may be easily missed. And there's nothing to distinguish the two sides. As one purchaser said, "If you're busy and forget which side is which, it can be more confusing than not having a timer at all." 

The OXO Triple Timer may not look like much, but it's very functional and gets high marks for ease of use. The three timer settings—which include hours, minutes and seconds—are all visible at a glance. They're set by pressing numbers on the keypad; end users don't need to press a button 30 times to get 30 minutes as they would with the KitchenAid timer. (They just press 3000 for 30 minutes and zero seconds.) And it's smart enough to know that 90 and 130 both mean one minute and 30 seconds. The buttons just need a light press; a purchaser with rheumatoid arthritis said she used it without any problem.

Each timer has a different sound, so it's obvious which timer just went off. It also beeps for a long time: continuously for 30 seconds, then one beep every 10 seconds for 10 minutes. However, some people say the timer isn't loud enough—a common complaint with many timers. As with the magnetic timers, it starts counting up after it hits the selected time. 

One minor drawback: A number of purchasers have said because it's so lightweight and/or because the front feet are too far back, the timer is unstable when setting the time—even though it has non-slip feet. These purchasers either did some kludges to make it more stable, or just decided to use two hands when setting the timer. 

The chef's quad timer professional from American Innovative is the opposite of intuitive, at least at first glance, but Cook's Illustrated says people really like it once they figure it out. As Cook's explains: "You determine which of the four timers you will set by turning the central silver knob to point at a number, from 1-4, then set the time by turning the black rubbery (unmarked) dial that surrounds the central knob. Then push the cross-shaped button marked 'Start/Pause.' The corresponding light will turn green to tell you which timer has been set, (and later red when it goes off)."

This timer is tailored specifically to cooks—and for those who are willing to learn the interface, it has a number of advantages. Amazingly, purchasers agree the alarm is loud enough. The timer is designed to track four burners on a stove, with the alarm positions mimicking the usual four stovetop burner positions. It has a batch function which recalls the last time set, making it easy to time multiple batches of cookies, for example. And it sets times up to 24 hours out.

Drawbacks: There's no way to set seconds. Also, times of 1-30 minutes can be set at one-minute intervals, but after that the end user is limited to five-minute intervals. And after two hours, the intervals go to 15 minutes per click. This makes it faster to set times using the dial, but it also means that someone who wants to set the timer for 32 minutes is out of luck.

Wearable timers can be great for end users who might not hear a timer in one room as they move around the house. The Joseph Joseph clip timer can attach onto an apron or another piece of clothing; it also comes with a cord so you can wear it around your neck. But a number of purchasers say the little buttons are hard to press (except for those with long fingernails).

Another wearable option is the TimeStick from ThermoWorks, with its 38-inch lanyard and many thoughtful design touches. Cook's Illustrated notes that the direct numerical entry is faster than other methods of setting a timer—and also notes that are no little crevices, so it's easy to clean. ThermoWorks says its keypad is splash-proof, which is handy. And the end user can choose to lock the keypad, preventing accidental key presses.

Royal VKB has an unusual kitchen timer, designed by Koens & Middelkoop; it's incorporated into a paper towel holder. It's a space-saving timer, since it sits atop a holder the end user would already be using. But it lacks flexibility, since the timer has to be where the paper towels are, which may not be convenient. 

Another kind of timer is the hourglass. The Productivity Timing Hourglass from Uncommon Goods runs for 25 minutes—the length of the work intervals in the Pomodoro Technique. So while hourglasses lack flexibility, handling only one time interval, this one makes more sense than many since it fits the needs of a specific set of end users. It's also good for those who find the sound of a timer alarm annoying.

The "sand" in this hourglass is actually made of metal, and purchasers say it makes a nice sound as it runs through the hourglass. One purchaser noted he could place a small magnet near the neck to pause the timer. 

Paradox makes timers that flow from bottom to top. While that's intriguing, it doesn't provide any practical advantage.

Paradox says that the running times on its hourglasses aren't exact. "The running times of the individual models are approximations: the viscosity of liquids depends strongly on the ambient temperature and the pellets have different diameters and, depending on the colour, also different weights." Fortunately the tea timer doesn't depend on exact times. However, given how unevenly the pellets disperse, I'd be hard pressed to know when my tea was ready.

Ambra Medda on Hosting the Design Community in Her Hometown

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In celebration of this week's design festivities in Milan, Core77's editors speak to some of our favorite designers about their first time showing at the world's biggest furniture fair and what they most look forward to when returning each year.

Pia e Lina designed by Dossofiorito are ceramic birds inspired by traditional cuccu whistles from Southern Italy. As you water pours through the ceramic the bird "sings."
Image courtesy of Cool Hunting

Core77: What was the first time you attended the shows in Milan?

Ambra Medda: I grew up in Milan so I can't remember the very first show BUT it did start to become something that I looked forward to about 13 years ago.

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Phil Cuttance's Herringbone ceramic vases.

Why was it important for you to attend then? Is it still important for the same reasons?

It was and still is important to attend Salone because it's the most important moment of the design calendar. All the design community converges to the city to present new products, have an exchange of thought and do business. It's a great time to see what ideas are floating about, what materials are being used and who the players are. It's always been important for me in terms of talent scouting which has to be one of the most fun and rewarding pursuits of all!

What will you be showing this year?

I'm presenting an incredibly fun show this year called Makers & Bakers. It is supported by Airbnb, who are at the forefront of hospitality, and their intentions were to play host to the design community as well as provide a platform for young designers during Salone.

Below are some of the designs (and designers) being featured at the Makers & Bakers pop-up:

Dossofiorito's Balena, a glass carafe on a hinged marble base for easy dispensing.
Joobel Thom's one-handed ceramic teapot
Stephen Bradbourne's rose-colored handblown glass tumblers.
Carter and Harry Were, Australian maker and baker twins, preparing breakfast. Harry knits textiles using handspun wool from Marlborough Sounds, Austalia and Carter bakes organic sprouted and seeded loaves of sourdough bread.
Gianlucca Giabardo and Livia Rossi of Dossofiorito with Pia e Lina, a ceramic aerator that took two years to develop. When liquids are decanted through the aerator, the ceramic bird "sings."
Illustrator Zebedee Helm aka "The Human Printer" makes custom postcards for diners featuring their favorite objects.

Airbnb presents Makers & Bakers with Ambra Medda, 12 – 15 April at Ristorante Marta for Salone 2016

More from Core77's coverage of Milan Design Week 2016!

The Latest from SolidWorks, Exploring Connected Products with Microsoft and a New 3D Search Engine

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In this final wrap-up of Develop3D Live, we examine the latest product offerings from SolidWorks, contemplate the future of connected products with Microsoft's Simon Floyd and finish off with an exciting announcement from Yowza.

Gian Paolo Bassi of SolidWorks

Gian Paolo boasted some huge statistics in his presentation—the company now has over 3 million licenses in use and 5 million people worldwide are actively involved with SolidWorks products. There is no doubt in anyone's mind that SolidWorks is now the juggernaut of the 3D CAD world.

And yet, despite the strong market position held by SolidWorks, startups like Onshape, with their flexible, low-priced monthly subscription, are starting to influence the traditional CAD pricing plan.

SolidWorks has been resolutely traditional in their pricing plan for a long time: you start with a £5,000 one-off purchase of the software, then you're asked to pay "maintenance" fees of around £100 per month thereafter. What's worse, you can't simply buy the 2016 version, stick with it for a few years and then get back on board in 2019—resellers are now enforcing a percentage of back-payments for any missed maintenance fees incurred during those intervening years.

Now, thanks to companies like Onshape, things are changing. Gian Paolo introduced a new Term-License pricing plan that sounds strangely familiar: "Lower upfront cost, flexible and scalable licensing options"—there you have it, free market capitalism in action!

But it doesn't stop there. SolidWorks are also clambering onto another band wagon: the Internet of Things. Connected products are hot right now, and set to become ubiquitous over the next few years. Gian Paolo shared his ultimate goal for SolidWorks: to become the single CAD environment people use to develop IoT products. This means using the PCB design add-on to design both the enclosure and electronic hardware at the same time.

One cool thing that SolidWorks is currently at the forefront of is "Model Based Definition"—adding dimensions, tolerances and notes right into the 3D file, so you don't have to produce old fashioned 2D documentation every time you need to get something made. It looks promising, but we're unsure how it will fit in with ISO BSI 8888 standards.

The rest of the talk concerned SolidWorks' commitment to mobile apps. There are too many either in the pipeline or already launched to go through in detail but Gian Paolo was most proud of the new 3D-design apps for kids. While we are familiar with their focus on getting SolidWorks licenses into universities and schools, this takes "getting them hooked while they're young" to a new level.

Simon Floyd of Microsoft

It seems as though Simon Floyd eats, sleeps and breathes connected products.

Floyd's core message focused on user-centered design, on steroids. Instead of launching a product, sending out a questionnaire and talking to users, Floyd suggested we should be automatically improving the design by using the vast amounts of data produced by connected products. After the explosion of IoT products in 2015, Floyd lamented that we aren't taking advantage of these new, rich sources of data:

"Data is fuel for innovation."

Increasingly, products are becoming more than their mechanical parts. Floyd articulated a neat description of contemporary products: "They are a collection of solutions." 

He enthusiastically encouraged industrial designers and mechanical engineers to get more involved in the digital aspects of product design, including learning more about data science, sensor design and expanding our interest in the UX/UI digital experience. Ultimately, he noted, if we use the available data correctly, we have the ability to find the missing needs and problems that users may never have complained about —discoveries that could fuel product improvements on a much deeper level.

"Connected product data will help us discover those unarticulated problems."

Dr. Naomi Keren of Yowza

Something a little more light-hearted ended the day: Yowza announced that they are developing what basically amounts to Google's advanced Image Search, but for 3D models. You won't realize how useful this is until you try searching for something on Thingiverse...

Naomi believes text tags and file names are useless, because they rely on lazy humans entering enough relevant information when they first upload a file. Until Yowza goes live, that's all we have to go on—and she's right, it is rubbish. If someone uploads a model of a chair, calls it a chair, and only ever tags it as a "chair," how is someone searching for a "seat" going to find it? And that's even before you consider different languages.

The cool demo that Naomi gave us shows that Yowza have been working hard on some very useful algorithms—this startup is hot, so keeps your eyes on them!

More Develop3D Live 2016 coverage:

The Latest in Design, Tech and Engineering: A Roundup of This Year's Conference Highlights

How Onshape's 3D CAD System is Setting New Standards for CAD Software

This post first appeared on Think Refine.

Material Matters at Holz-Handwerk: Different Takes on Wood

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The bulk of the Holz-Handwerk show is tools, machinery and processes. But there were also vendors displaying a variety of takes on wood and wood processing, from CNC timber framing to funky finishes to fun with veneers.

More from Core77's coverage of this year's Holz-Handwerk Show!

While Holz-Handwerk features all manner of tools, there's always a centerpiece reminding you of the material that all of those tools are for: Wood.
Photo credit: Rain Noe
Here SCM Group has rolled out what looks to be a 1957 Fiat 500 covered in industrial cut-offs.
Photo credit: Rain Noe
Here SCM Group has rolled out what looks to be a 1957 Fiat 500 covered in industrial cut-offs.
Photo credit: Rain Noe
Here SCM Group has rolled out what looks to be a 1957 Fiat 500 covered in industrial cut-offs.
Photo credit: Rain Noe
There were a lot of guys turning enormous pieces of wood.
Photo credit: Rain Noe
There were a lot of guys turning enormous pieces of wood.
Photo credit: Rain Noe
And a lot of large, wooden balls.
Photo credit: Rain Noe
And a lot of large, wooden balls.
Photo credit: Rain Noe
And a lot of large, wooden balls.
Photo credit: Rain Noe
And a lot of large, wooden balls.
Photo credit: Rain Noe
View the full gallery here

Drake Anthony's Death-Ray-Laser-Equipped Robot Spider and "Laser Shotgun"

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Yeah, so this is terrifying:

That's the creation of science student Drake Anthony, whose nom de YouTube is The DIY Laser Guy. Anthony started with a toy called an "Attacknid," which can fire foam darts and balls, and upgraded its firepower with almost alarming ease:

Anthony called it "my most terrifying laser creation as of yet"…but that was in 2013. The following year he upgraded it with a camera so that he could guide it to destroy things without needing to be in the room:

The spider-bot is armed with a 2-watt laser. More recently, Anthony created a "laser shotgun" with an effective 40 watts:

I'm digging Anthony's earnest presentation and how you can hear his voice getting deeper over the years. Also, it's bright kids like this that will propel us into the future. I think all of us Americans dream of the day that we can stop arguing about gun control, and start arguing about laser control!


When Stoners Nail It: This Pizza Box Turns Into A Pipe

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For verifiable proof that weed doesn't kill brain cells–or good design–please ponder the Pizza Pipe. Tapping into two common interests as cosmically bonded as they come, this DIY smoking device is first delivered to your door filled with a delicious and real pizza. 

While it seems like it should have come from somewhere deep within Tumblr, the Pizza Pipe is (almost) real. It's a well-realized pitch from Nikolas Greogry and the brilliant minds that brought us Push For Pizza, the one-touch app that aims to solve the hard mental labor of ordering pizza. 

The cutout for the pipe pops out of the lid and folds around itself to make the body, and uses the traditional cheese-defending box support as the bowl. Because this concept is body-positive and green, the stand is made of ceramic rather than an unhealthy standard plastic. 

"No longer will one have to search for a pipe before or struggle to remember the telephone number of the pizza parlor after its use."

"Equally important, the pizza is in hand before the munchies set in, leading to a more relaxed and enjoyable experience without the interminable delay of its delivery or the pain of gnawing hunger."

No matter what state you live in, or your political opinions on pizza, this kind of insightful demographic awareness and brilliantly targeted design deserves commendation. Interestingly, the Pizza Pipe doesn't appear to be an April Fool's joke dropped late (what even is time, y'know?). However, it also isn't currently planned for release, a fact more heartbreaking than realizing you already ate the last slice half an hour ago and forgot while you were staring at the box. 

Design Job: Passionate for the Ultimate Ride? Join BRP in Valcourt, Canada Today!

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Designers will take an active role in the development and validation of various recreational vehicle concept projects. A Bachelor’s in industrial, transportation or automotive design and 7-10 years experience in the design/development of recreational vehicles, motorcycles and/or complex products is required. Strong sketching, 2D and 3D software skills a must!

View the full design job here

Flexible LEDs, Paper Power and Women in Italian Design

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Each day our editors will roundup our favorite sights and projects from Salone Milan Design Week. Today we look at highlights from the Triennale Design Museum and Spazio Rosanna Orlandi.

The Subtle Power of Paper

One component of the Triennale was the SUBTLE Takeo Paper Show, which demonstrated works from different artists and designers demonstrating the unsuspecting power of subtle concepts visualized using paper. One featured project took inspiration from the forms of pencil shavings; by rolling up gradated paper into the form of a pencil and shaving the ends, he created beautiful, one of a kind forms that emulate the fragility of flowers. In another work by Jinah Ham, the artist hand drew in stunning detail labels and receipts he had collected over time.

SUBTLE at the Triennale Design Museum, Via Emilio Alemagna 6

The History of Man in 100 Objects

From stone tools to the iPhone, curators Andrea Branzi and Kenya Hara's poetic exhibition traces the history of man in 100 verbs paired with 100 objects. The exhibition design is dramatic, encouraging visitors to navigate around mirrored walls and oversized boulders. Above, number 64, "Attack: To assault an opponent, using weapons. To actively and strategically deliver injury and harm to another." is paired with a Vespa scooter with a bazooka, 1956-1959. But my favorite had to be number 15, "Devour: To intuitively find, choose, put in the mouth, chew and swallow things that are necessary to sustain life." paired with an eating utensil used by cannibals, 1800-1899.

Neo Prehistoria at the Triennale Design Museum, Via Emilio Alemagna 6

Making is Thinking

Suki Seokyeong Kang's Circled Stairs.

The Korean pavilion, curated by Bora Hong, showcased works in progress, prototypes, sketches and material explorations alongside final works to explore the ways ideas grow, transform and evolve. See Lee Kwangho's collection of rope materials and knotting techniques and Christina Kim's Stone Pillow project working with artisans in Mumbai to achieve a stone-like texture on fabrics using flowers and food waste coming out of Buddhist temples.

Making is Thinking is Making at the Triennale Design Museum, Via Emilio Alemagna 6

The Women Behind Italian Design 

A necklace weaved entirely from human hair at Women in Italian Design
'Carta Fossile' ceramic vases from Clara Rota & Roberta Colombo

The Women in Italian Design exhibition at the Triennale featured an incredibly thorough and sophisticated selection of classic designs as well as some and beautiful pieces from lesser-known, Italian born female designers (even more details on this show very soon). 

Another example of the upward trend of material experimentation, this neon illuminated chair from 2014 by Federica Ameri in the Women in Italian Design exhibit is a clear standout. 

Women in Italian Design at the Triennale Design Museum, Via Emilio Alemagna 6

Flatpack

Deceptively simple, Jongha Choi's stools flatten and transform in a matter of seconds to become 2D wall art, unassumingly mounted to the wall with a few magnets at Rosanna Orlandi.

Basement level, Rosanna Orlandi, via Matteo Bandello 14/16

One Lamp To Rule Them All

Piet Hein Eek is a master of machine and process and his concept for the One Mould Desk Lamp is as straightforward as its name. From a single rectangular form, a number of different lighting options can be created. The ceramic mould houses a single bulb and can be a bedside light by itself or mounted with an arm and base to be used as a task light, hung on the wall as a sconce. Each lamp is made at Hein Eek's factory studio in The Netherlands.

Boutique level Spazio Rosanna Orlandi, via Matteo Bandello 14/16

Flex Light

Dutch designers BCXSY and Robert Andriessen have teamed up to create a beautiful and flexible LED light that easily screws into standard fixtures and can be bent into a variety of shapes to create sculptural installations. The SI light has the potential to be a fun and impactful new addition to the rapidly evolving lighting space.

Garden Level, Spazio Rosanna Orlandi, via Matteo Bandello 14/16


An Unusual Power Tool That Can Set Your Wood Designs Apart

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Something we saw a lot of at Holz-Handwerk are new ways to add visual interest to wood. Some companies have developed proprietary methods that they use in their factories to produce visually distinct wooden panels; others have developed tools that a craftsman can use on-site to alter the material's surface in a unique way.

One such tool is the Handbürstmaschine ("portable brushing machine") Rustika B-1800, a burly 1800-watt power tool armed with rotating wire brushes. 

It's manufactured by Braun Maschinen (not that Braun), and this U.S. distributor has it at USD $2,150 for the tool and another $370 for the heavy-duty wire brush option.

As you can see by the photos, the brushes rotate sagittally (i.e. like a ferris wheel) rather than axially (i.e. like a record platter or floor-polishing machine).

That orientation allows you to work the facegrain of a board, following the direction of the grain to achieve this interesting effect:

The sample pieces at the show felt rough, but not splintery, to the touch; I imagine they did some kind of light secondary sanding, but it definitely wasn't with a rotary or random orbital sander as there weren't any telltale marks I could see. I'm guessing they'd have used either a linear sander with a soft head or a young apprentice with soft hands.

Here's where it gets crazy: As I'm looking at these samples, I come 'round to the side and see this:

What the eff. I've too seen lumber-core plywood before, but it's typically five layers, where the core is sandwiched between two cross-grain layers which are each faced with a veneer. But this here is just a core and two thick-ass layers.

So who makes this stuff? I figured whomever produced it had to be at the show, so I went looking. Stay tuned.

More from Core77's coverage of this year's Holz-Handwerk Show!


Packaging Made from Seaweed Wins the Lexus Design Awards

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The Lexus Design Awards, which began four years ago, puts forth a noble and valuable effort to search for valid ideas worth nurturing. Teaming up young designers with successful and thoughtful designer mentors, the projects chosen for the awards are given careful consideration and encouragement so those with great ideas have a true chance to see their visions through. The awards have always attracted fantastic projects, but according to judge and design critic Alice Rawsthorn, this year was a little different: "In past years we would see some fantastic projects, which were perhaps designing a more sustainable version of an existing typology of product; this year, some of the proposals went way beyond that."

Image courtesy of Lexus Design Awards

The grand prize winner of the design awards were announced this Monday during Milan Design Week: AMAM, a team of three designers who met in Tokyo at Tama University of the Arts, didn't want to just come up with a product, they wanted to find an adaptable material solution to the larger problem of disposable packaging waste. They became inspired by agar, a jelly-like substance deriving from seaweed that's available in supermarkets across the world. "The material can be crispy, soft, porous—and these properties naturally guided us to apply it to these kinds of packaging products," says Team AMAM. So with the help of their highly material-driven design mentor Max Lamb, they started testing and questioning the endless structural properties and capabilities of this agar material as well as its by-product, agar fiber. By freezing pure agar powder, they were able to create a substance practically indistinguishable to clear, crisp plastic. When they mixed the agar powder with the fiber by-product they were also able to create a more structured, organic looking and paper-like packaging material.

Material agar experiments by AMAM
Some of AMAM's final prototypes, all made using agar

"There's a big problem in [creating] objects that don't last that should last, or objects that don't last that are made of materials that last forever, and I think [AMAM] has literally just scratched the surface of what this material could do," says Lamb. And plastics, one of the worst culprits of this, are exactly what a project like this is hoping to tackle. It is a fascinating concept, beautiful in its simplicity, that realizes the overall potential for designers to not only create beautiful objects, but also design systems and solutions that could be effectively adaptable to many different applications. 

A project like AMAM wholeheartedly reflects the sentiment of young designers, which is perhaps precisely why the team ended up finding their way to the design awards grand prize. As Rawsthorn told Core77, "it's been really heartening to see the scale of ambition that designers are wrestling with now…they've become much more focused on social, political, environmental and humanitarian issues. And also far bolder in the way they engage with them."

The Design Awards resulted in three other prototype projects worth sharing:

TRACE: a clock that visualizes times through color

Image courtesy of Lexus Design Awards

Developed by sister team Begum and Bike Ayaskan and mentored by the Snarkitecture team, this clock utilizes the same liquid used in photochromic "transition" lenses to create a beautiful flowing visualization of time. 

DADA: a toy that is only limited by your imagination

Myungsik Jang, mentored by architecture and design duo Neri & Hu, is a wonderfully poetic project—by designing a wooden block toy with various accessories and pegs that can be used to combined blocks or even attach elements from nature, the toy is used to stimulate the child's imagination to the fullest extent. 

Shape Shifters: modular fashion

This project developed by Angelene Laura Fenuta and mentored by Elena Manferdini was a project developed as her MA Thesis in Material Futures at Central Saint Martins. It incorporates a hinge-like modular system that allows the wearer to create an endless amount of outfits simply by rearranging the pieces in different ways. 

Reader Submitted: Pull Me to Life: A Collection of Interactive Furniture 

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We live in spaces that are filled with different kinds of objects, but despite the close proximity, these objects stand still and fill space while we just pass them by. This project stems from a desire to reimagine how we might interact with the objects that form the backdrop to our lives—and, in so doing, make our ordinary routines more special.

View the full project here

A Semi-Submersible Yacht-Carrying Ship

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We've all faced this problem: Having to fire the captain of your yacht. Maybe he got too uppity, or brought you a little closer to the Bermuda Triangle than you'd like, or couldn't seem to keep the boat steady during that storm and you broke another Faberge egg. Whatever the reason, you had to give him the heave-ho when you got back to port.

This can happen at inconvenient times. Maybe you sacked him while docked in Miami, but the Sultan of Brunei's birthay party is in two weeks in the south of France, and you need to get your yacht over there posthaste. You'll never find a new captain in time. What to do?

Help is here from DYT Yacht Transport. The Fort-Lauderdale-based company has designed a special yacht transportation carrier—the world's first, they reckon—that is a purpose-built version of the semi-submersible ships we looked at here. The design enables "float-on/float-off" loading, which looks like this:

[Super Servant 4] has an impressive length of 209 meters (685.7 ft) and a beam of 32.2 meters (106 ft). Your yacht is safely accommodated between spray covers in the dock bay, which measures at 165 meters (541 ft) long and 31 meters (102 ft) wide. With a deck space of 5,115 square meters (55,060 ft) DYT is able to transport more yachts in one voyage. The ballasting and deballasting processes are carried out by four main ballast pumps.
This sophisticated yacht delivery vessel is designed to have a service speed of 18 knots, meaning that a trans-Atlantic voyage from the Mediterranean to Florida/Caribbean with this ultra modern yacht carrier will be greatly reduced from 15 to 10 days! Owners can enjoy the advantage of extra riders on board to accompany the yacht during the voyage and they get to enjoy our state-of-the-art facilities.

Once you're in Monaco, if you know what you're doing you can probably win someone else's yacht captain in a card game. Boom. Problem solved.

via Sploid

See Also:

A Ship that Changes Its Orientation—From Horizontal to Vertical

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