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Organized Ways to Dry the Laundry, Part 2

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Where do you hang laundry to dry if you don't want to use a clothes dryer? Last week I wrote about drying racks that sit on the floor or in the bathtub, but those aren't the only choices.

A ceiling-mounted laundry rack has two advantages: it requires no floor space (and limited wall space, just for the pulley system) and it helps clothes dry faster, since warm air rises. The Hangbird drying rack has a wood frame that a clothesline attaches to. It uses four ropes (rather than the two that some other ceiling-mounted rack do) for added stability.

The Lofti drying rack from The New Clothesline Company uses anodized aluminum tubes instead of a clothesline. Purchasers note that clothes can easily slip off those tubes (especially if the clothes aren't well centered), and that the tubes are a bit too close together for optimal drying.

The Laundry Lift from Greenway has stainless steel rods that raise and lower individually; that means they can be at different heights, which might help with airflow. It might also be easier to load items onto these rods, but some people would probably prefer the all-at-once approach of other drying racks.

The Laundry Lift has a child safety cord: "a loop system that breaks open should anything become entangled in the cord." That's pretty important for individuals with small children. And it comes with both clothes pegs and easy-hang tabs that hold clothes hangers.

Wall-mounted racks are another common design. The Ruckzuck from Artweger is an example of a design that isn't flashy but is still beloved by purchasers because it  works so well. They say it's sturdy and quite compact when closed up, and it's easy to install. It can be used partially extended when the end user doesn't need all the space.

Laundry drying racks can also be designed to hang on the back of a door. The hanging drying rack from Brabantia can go over thin or thick doors—and it can also go over a balcony railing. It folds up flat, and it has soft protective material to avoid scratching the door.

The Gale laundry dryer from Metaltex has three tiers; if the end user is drying something long, the lower tiers can just be folded up so they don't interfere. There's little cause to remove the rack when it's not in use, since it will take up minimal space when the shelves aren't opened. This might also be a good solution for those of us who are shorter—we could skip using the top shelf and just use the two lower ones. 

The Polder countertop drying rack won't work for long items, but could be handy for smaller items. Those wings can adjust to a few different positions to meet different needs. Purchasers note that the rack fits on top of a clothes dryer just fine. It has nonskid rubber feet and folds up flat for stashing away when not in use.

The OXO Good Grips folding sweater dryer meets a specific need: drying sweaters and any other similarly sized items that need to be dried flat to keep their shape. For storage, the legs fold in and the dryer folds in half. The legs are offset from the corners to allow the racks to fit on smaller surfaces, such as (some) dryers. 

Sizing a rack like this is a challenge. Some purchasers wanted one that would fit in their bathtubs or on top of their dryers, and this one didn't. But if it did, the drying surface would likely be too small for most sweaters. (Some purchasers already felt this was too small.) There's probably no way to design a product like this that will work for all end users.

The Gentle Breeze Sweater Dryer comes with a fan system to dry a sweater faster; the eight blowers each rotate 360 degrees "to circulate air fast, but still gently." The fan takes three C batteries. 

But for most people that fan system sounds like overkill. They either don't have any trouble with the drying time on a basic sweater dryer or they use other options to speed the drying, such as putting the rack next to a radiator or using a fan they already own to circulate the air near the sweater rack.


Reader Submitted: Wave: A Concept Speaker that Lets You Control Your Music With Motion

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The tactility of musical performance is often lost in the flat interfaces of our phones and iPods. Wave envisions an environment in which we interact with objects around us is to converse with them physically. Instead of pushing on a flat screen, dynamic motion control allows you to swipe, twist, point and tap in the air to skip, pause and browse your library.

Wave can also connect to an iPhone through an iOS App.
Wave can recognise any combination of several gestures for control.
The iOS App will walk you through setup for Wave.
View the full project here

Smithsonian Calls Upon the Public to Help Preserve Dorothy's Ruby Slippers

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This week, the wonderful world of footwear has brought us us the opportunity to help Smithsonian preserve one of the most iconic pairs of shoes out there—Dorothy's Ruby Slippers from The Wizard of Oz. The project's Kickstarter is seeking a whopping $300,000, and with a little under one month to go, they've already raised over $190,000. 

The Ruby Slippers are a prime example of what can happen to historic artifacts after years of intense exposure to harsh light and the wrong environmental conditions—around 80 years in this case. The slippers were made in typical costume design style—quickly and cheaply. The production method benefited film production at the time but is hurting the preservation process now. Over the past 80 years, the slippers' sequin, mesh and glass beading has become more sensitive and has faded in color. Smithsonian's campaign features this chart outlining the slippers' issues:

Image via Smithsonian.

Putting parts of our history on display for people around the world to see is important, but there's a delicate balance when it comes to finding proper environmental and lighting conditions—it's understandable that Smithsonian needs some extra cash money to learn more about specific materials. 

The non-profit organization is proposing a two-step materials and environment solution to the deteriorating shoes:

"We're looking at the materials and the construction and finding a way to better preserve and conserve them for the future. We'll construct a state of the art, environmentally controlled display case that will keep them sparkling far into the future."
Museum conservator, Richard Barden, examining the slippers. Image via Smithsonian.

While Smithsonian admits they have no idea what the optimal condition settings for the shoes' new display case are, here's what they do know:

"We will need calibrated light exposure, as well as controlled humidity and temperature. Our conservators will work with scientists to study the slippers' materials to determine the right conditions. The slippers will then undergo a conservation treatment to clean and stabilize them."

I'm curious to learn more about the display case's features and how it will be able to protect the shoes from further light and climate related damage. Will it's design be clearly function based or will it look similar to regular museum display cases? Either way, it's very refreshing that a massive institution like Smithsonian is recognizing their lack of material preservation knowledge. 

Wishing we could just zap the color back into the slippers

 Let's not forget, this isn't Smithsonian's first Kickstarter attempt—not very long ago, they created their Reboot the Suit campaign to conserve, digitize and display Neil Armstrong's and Alan Shepard's spacesuits. Hopefully Smithsonian's research and crowd funding efforts will yield positive results for the whole museum community. Let's hope their conservators can work as fast as their skyrocketing funding rates have.

Hand Tool School #6: If I Build This, Would I be Profiting From Someone Else's Design?

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I need some help, dear readers. As I'm outlining projects I want to build in future semesters of The Hand Tool School, as well as future projects on my Renaissance Woodworker site, I have come across a design conundrum:

The iconic Conoid Chair by the Nakashima Furniture Company.

Technically everything I do both on my free RW site and my premium Hand Tool School site is, in some way, for profit. The RW site is really a marketing engine for the pay site, and through it I also receive income (albeit small) from affiliates and Google. So if I build a project based on a modern design where the originator is still alive, or at least a company maintains the design, is this unethical?

For example, I have been wanting to do some more contemporary stuff in The Hand Tool School. I would love to build a Conoid chair by George Nakashima or a Maloof style chair. I've also had readers write in and ask how I'd go about constructing the Yaffe Mays Sligo chair. Is this profiting from someone else's design if I build it and document it on my website? What if I build it as part of a paid semester at The Hand Tool School?

Using words like "inspired by" or "in the style of" gets into some hot water too as no matter what changes I make, the source will still be obvious. And in many cases, the original design is just right and why would I want to alter anything?

The Sligo chair by Yaffe Mays Co.

If I were just any old woodworker documenting one of his builds, I don't think this would be an issue. However, the Renaissance Woodworker persona and everything related to it has become its own business (and a full time job) so do I now cross a line by building a modern piece? I may be building a piece for my own use and enjoyment and not even trying to "teach" someone how to build the piece, but the fact that I broadcast it on one of my properties could be seen as profiting from the design. Of course legality is a major concern, but there is also the gray area of perception. While I may be legally safe, would I become a pariah in the woodworking community for being perceived as stealing someone else's work?

I want to do the right thing, but you can see how this gets a little hazy. What do you think? And where do you draw the line between a direct copy and a piece "inspired by" someone else's work? Any feedback would be greatly appreciated.

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This "Hand Tool School" series is provided courtesy of Shannon Rogers, a/k/a The Renaissance Woodworker. Rogers is founder of The Hand Tool School, which provides members with an online apprenticeship that teaches them how to use hand tools and to build furniture with traditional methods.


Design Job: Code Away! Shutterstock is Seeking a Software Engineer in New York, NY

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Shutterstock, Inc. seeks a Software Engineer. Collaborate on writing cutting edge React code in a fresh codebase that prioritizes building a sturdy foundation for the future, serve as part of a team developing SAS products for media asset editing, develop, code, test, and perform the deployment and operational maintenance of browser based manipulation software.

View the full design job here

Researchers Figure Out How to Project Video Onto Moving, Non-Rigid Surfaces

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Those short-throw Sony projectors we showed you can be placed very close to a wall, compensating for distortion to present a rectangular image. That's a neat trick. But researchers at the University of Tokyo have done Sony one better, by creating a system that can project images onto moving surfaces, like billowing fabric. Take a look at this:

The U. of Tokyo's Ishikawa Watanabe Laboratory developed the technique, which they call "Dynamic projection mapping onto deforming non-rigid surface[s] using a high-speed projector." To pull it off, they use two technologies:

The first technology is a high-speed projector [called] "DynaFlash" that can project 8-bit images up to 1,000 fps with [a] 3 ms delay. The second technology is a high-speed non-rigid surface tracking at 1,000 fps. Since the projection and sensing are operated at a speed of 1,000 fps, a human cannot perceive any misalignment between the dynamically-deforming target and the projected images.


Stay Hands-Free and Organized During Travel with the Mobile Wiz

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Made of durable Nylon and impact resistant plastic, the Mobile Wiz has a multi-position backrest, storage for valuables, and elastic loops to hold an external battery, stylus, and/or pen. Designed to fit Android and iPhone smartphones from all leading brands, the Mobile Wiz is a portable solution ideal for travel and commuting as well as for working on location or chilling at home.

View the full content here

Watch This Artist Camouflage Herself as Scarface, a Blues Brother and the Queen of England

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Sketch-ers, here's a good Halloween challenge for you! Check out the work of Lucia Pittalis, a makeup artist based in Rome who will undoubtedly have a kick-ass costume this year. The video dates back to last year but still a great inspiration for all of us still trying to figure out what we're going as if you haven't yet witnessed her talents:

No way you would cross her on the street without doing a double take! An impressive feat to be able to render such an uncanny likeness on a 3D palette. 

Get inspired by more of her work via her Facebook page


When Builders Must Fix Designers' Mistakes, Odd New York Architecture Concepts and the #NastyWoman Election Clincher

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Core77's editors spend time combing through the news so you don't have to. Here's a weekly roundup of our favorite stories from the World Wide Web.

When Builders Have to Fix a Designer's Screw-Up

Today I'm reading an eye-opening Fine Homebuilding article called "How Builders Turn Design Into Reality," but the author is just being polite—it should really be called "When Builders Have to Fix a Designer's Screw-Up."

The tactful author, a homebuilder, details a case in which the architect designed a staircase whose dimensions would not fit within the actual site. A good builder, the author states, can sniff this out by carefully studying the blueprints, trying to find an alternate solution, and negotiating past an architect's ego. Example: "[After uncovering the error, I] bounce it back to the architect via email. His first reaction was that I was wrong, and that the design works."

—Rain Noe, senior editor

This is What New York Could Have Looked Like

Rufus Henry Gilbert's Elevated Railway

Atlas Obscura has put together a collection of designs for New York that never ended up happening. There are some gems in here, including Buckminster Fuller's glass dome, John Rink's Central Park design and Rufus Henry Gilbert's Elevated Railway plan—take a guess at what this particular plan reminds me of (hint hint, Elon Musk).

—Emily Engle, editorial assistant

A Plea Against Helicopter Parenting

We've come to a very odd place in the timeline of history where spending time outside can be considered by some as "obsolete". To make matters worse, parents' mindsets have evolved to believe that letting children go out and explore on their own is unacceptable. Silicon Valley exec Mike Lanza, after selling several start-ups, has made it his mission to challenge modern ideas on parenting through a large, controversial experiment literally taking place in his own background.

— Allison Fonder, community manager

The #NastyWoman Phenomenon

This week I've been following the #NastyWoman discussions across the internets. There are no shortage of Tweets, memes, quotes and indignation following the third presidential debate on Wednesday night. Of course, the best part was that it gave me an excuse to watch Janet Jackson's original version, straight out of 1986. That synth loop is too much!

—Stuart Constantine, publisher and managing partner

Carve and Cast a Skull Buckle, Make a Mallet, Rig Up a Powered Drill Press Table, Improve Older Designs and More

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A Better Handplane Holder

One of our favorite things to see is makers revisiting earlier designs, improving their UX with experience. Here Matthias Wandel comes up with an improved system for wall-based handplane storage:

Wooden Ball Bearing

There's a lot of inventive problem solving in this one. As an experiment, Wandel constructs a functional ball bearing out of wood and marbles:

Cast Skull Buckle

Jimmy DiResta puts the hand skils on display here, first carving, then casting, a Halloween-worthy belt buckle:

Drill Powered Drill Press Table Lift

Izzy Swan is in the midst of building a new table for his drill press, so first works out a way to raise and lower it using a hand drill:

Fence Post Cutting Jig

Another from Swan, who demonstrates a simple jig that allows one to cleanly cut 4x4s with a circular saw, obviating the need to transport a miter saw on-site:

Lathe Cart Upgrades

When Jay Bates first started using a lathe, he wasn't quite sure of how his workflow would go, so only built a generic storage cart to use it on. Now with months of experience, he starts optimizing the design for greater utility:

Making Joiners Mallets

Mallets are handy things to have around any shop, and here April Wilkerson shows you how to make your own shot-filled mallet:


Build a Batman Helmet, Tour a Hand Tool Shop, Craft a Leatherbound Notebook, Create a TV Lift Cabinet & More

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Batman Mech Helmet Prop

Here's a pretty crazy build: In advance of Halloween, Bob Clagett tackles Batman's helmet from Batman vs. Superman, right down to the glowing eyes:

Hand Tool Shop Tour

Here Shannon Rogers of the Hand Tool School gives us a tour of his shop. For those of you used to power-tool-based shops, you'll find it completely, fascinatingly foreign:

Midori-Style Leather Traveler's Notebooks

Linn from Darbin Orvar shows you how to make leather traveler's notebooks, complete with storage pockets, as well as the modular paper page bundles that you can swap in and out:

Battery-Powered Bluetooth Amplifier

Impressive! Laura Kampf creates a walnut and brass Bluetooth amplifier that you can connect a speaker and smartphone to. And she rigs it up so that it's powered by the battery from a cordless drill:

Making a Three-Legged Table

This Chris Salomone video does not go the way you think it's going to. I can say no more.

DIY Concrete Side Table

Ben Uyeda makes creating a concrete side table look easy-peasy:

One from the Archives:

Making A TV Lift Cabinet w/ Secret Compartment

Nick Ferry shows you how to build a cabinet with a TV lift mechanism inside of it. Watching Ferry's thoughtful planning, clean execution and superb workmanship, it's no surprise that he and Jay Bates are fast friends.


Design Job: Navigate New Waters as Brunswick Boat Group/Boston Whaler's Senior Designer in Edgewater, FL

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Work in a loose and exciting environment while seeing your ideas come to life. You will generate and develop concepts for Brunswick Boat Group products with a focus on Boston Whaler. Create exciting products through a process that has a strong focus on user centered design through extensive contextual research. You will gain an understanding of how and why people use boats and be able to translate insights, while using your intuition, into industry leading products.

View the full design job here

17 Dutch Design Week Events to See This Week

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Dutch Design Week is officially in full swing this week. With hundreds of design events happening throughout The Netherlands, it's difficult to narrow the list down to a reasonable amount. That's where we're here to help—we've created this insider's guide full of our favorite exhibits, workshops and events to help you navigate the best of Dutch Design Week. 

Work by Thomas Kanters

AKV St. Joost

This exhibit features a selection of eight young designers who design for difficult topics, including the refugee crisis and sustainability. Each project takes a different approach to research—from collaboration to alienation. 

Changing the Skin: Mae Engelgeer

Changing the Skin

This exhibit reimagines the process of creating ceramics through the idea that breaking during production isn't such a bad thing. The artists involved in Changing the Skin want to remind everyone that traditional craft can still influence design today and tomorrow.

Bricks of the Future

A student exhibition that showcases the work resulting from a workshop challenging participants to design the brick of the future. The featured designs use less energy than typical bricks and are made from recycled materials.

ARCHI TEXTILES

A series of sound absorbing fabric with a 3D structure, designed by Aleksandra Gaca. Attractive, sound-proof fabric has the possibility to influence future of sound-proofing interiors.

Insectology vs. Veganism

Here are two exhibits with two completely different views of the future—Insectology imagines a future where the Western world views eating insects as a luxury, and Veganism imagines a world in which animal exploitation is prohibited. Bring a carnivore and a vegan to both if you want to provoke a heated debate.

Burg: A look in the studio

9 Days of Making

A rotating exhibition and research project that highlights traditional handicrafts and material exploration. Each day, a new project will be featured and new research will be conducted.

Made in Grunn: Experiencing the Senses with Sugar and Salt

What new sugar and salt based products, concepts and applications are out there? This very specific exhibit aims to find out.

KNITTO Textiles

KNIT-O-MAT

Learn about the process and possibilities of 3D knitting with NITTO Amsterdam.

Radio for Disaster Management

This workshop is your chance to learn about disaster management, make your own survival kit and build a mini radio. You're welcome.

Objects of Research

Why Does My Refrigerator Know my Birthday? and Devious Devices

We said it once, and we'll say it again—these are two must-see exhibits that highlight the potential horror of future electronic devices.

Lambert Kamps's Tube Lamp Clock

Tube Lamp Clock

This is a working tube lamp clock that you can watch in action. Try not to get too hypnotized. 

Freerk Wieringa's Android / Humanoid

Manifestations—Will the Future Design Us?

A virtual fairy tale desert, a psychiatric clinic for robots, Furbies with separation anxiety and predictive police—just a few things you can explore at this curious exhibit, described as a "dream trip."

"Spacy" Philips TV, 1970

Space Age Design and Philips

This exhibit features Space Age designs that have greatly influenced later designs. Revisit the age that had unlimited faith in science and engineering through product designs, advertising and buildings, and consider how they've affected present-day design.

Parliament of Things

What if people shared political power with non-human things? What if animals, plants, objects and technologies could represent their own interests? Find out at Parliament of Things—an exhibit where interests collide and future ideas are conceived.

For Play

For Play is another exhibit worth repeating–reimagine the act of having sex through the eyes of some very talented artists.

Redesign the Netherlands in 48 Hours

A call to action asking participants to create a new vision for the Netherlands. Work with data from various regions, including North Brabant, the City of Eindhoven and DataLand to solve one of four specific design challenges.

The VERTIWALK

Vertical Walking

With two billion new urban dwellers in the next 25 years, we are forced to make use of vertical space. But how do we get there? Stairs are a growing challenge with taller buildings and an aging society. Lifts are not an alternative in many cases—they're too complex, too expensive and consume significant amounts of energy. Vertical Walking gives you the opportunity to explore VERTIWALK, a new solution for vertical walking.

Creating this list was no easy task—check out the rest of the wonderful Dutch Design Week events, exhibits and workshops here.

Retrospective of the Multi-Creative Bugatti Family Opens at the Petersen

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1900 Throne by Carlo Bugatti in vellum, wood, metal

Talk about winning the creative gene jackpot. Giovanni Bugatti, born in 1823, was an artisan and stonemason. His son Carlo, a jewelry and furniture designer. Carlo's youngest son, Rembrandt, was a sculptor. Carlo's eldest son, Ettore, was a designer and engineer who formed the car company that we know today.

It doesn't stop there—Ettore's son Jean also became an automotive designer and engineer, while his daughters L'Ébé and Lidia were painters and authors.

This weekend, the Petersen Automotive Museum in L.A. opened the "Art of Bugatti" retrospective, which gathers many of the family's creative achievements all under one roof.

1932 Bugatti Royale Type 41 Coupe de Ville
Art of Bugatti gives museum-goers an inside look at the history of one of the great arts dynasties of the last two centuries beginning with the patriarch, Carlo Bugatti, and his unique path through the arts which included a mastery of painting, furniture design and manufacture and silversmithing. It then goes into great detail on the work of his sons, Rembrandt and Ettore Bugatti as well as Ettore's children. Art of Bugatti offers a comprehensive history of the family with many examples of the works of art they created, both fine and automotive.
1907 Seated Panther by Rembrandt Bugatti in cast bronze, wood
1902 Chair by Carlo Bugatti in wood, metal, leather
1930 Elephant Radiator Badge Sketch by Lidia Bugatti - watercolor
The vehicles on display include the Type 41 Royale, Type 57 Atalante, Type 35 and Type 46 along with modern Bugattis like the EB110 and the recently unveiled Chiron. The assemblage of cars represents the entire span of the Bugatti automobile company and features vehicles designed by both Ettore Bugatti and his son Jean. The exhibition shows the evolution of both the Bugatti's style and their engineering prowess.
1935 Bugatti Type 57SC Atlantic
1898 Throne by Carlo Bugatti in wood, metal, vellum, silk, acrylic paint
1906 Barbara Bugatti by Rembrandt Bugatti in cast iron
"The Art of Bugatti is a show unlike any other and the Petersen is so pleased to be able to share it with our patrons," said Petersen Executive Director Terry Karges. "The quality and variety of the art and automobiles on display is incredible and it truly gives a unique insight into the history of a fascinating and talented family. Art of Bugatti is an exhibition that isn't to be missed."
Bugatti Veyron


Brush Better With Goby

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Goby is a NYC based startup looking to revolutionize the oral care industry. They came to Prime Studio because of our proven track record of successfully working with startups. They had no prior product development experience and realized that they needed our guidance not only on the product design, but with helping understand consumers needs, finding and vetting manufacturers, navigating the intellectual property landscape and how to launch successfully.

View the full content here

Cool Concepts For Phone Accessories

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Andrew Walla's slick product concepts for phone accessory brand, Olka, have me crankily googling where I can buy them. 

Hint: you can't yet. But there are some good reasons to want to. First of all, it's still rare to find necessary tech accessories that blend in rather than stick out like a big plastic sore thumb. The color-ways and forms used here feel more humane and loads more fun than the traditional hard ABS plastics in white/silver/black. The forms themselves are even inviting. 

One part of the portable charger concept uses a palmable round shape with a simple wall plug flip-out and texturally and pragmatically attractive flat knit cables. The other part features a neat twist retraction to store cables internally, with the option to pull out as a carrying loop. Stack them together and you get an unusually neat power package.

Finished with a speckle that calls current pottery trends to mind, these things would look totally at home in a designer's bag or desk. Fingers crossed, they'll get there.


Nintendo's Switch: A Mobile Gaming Unit With a Social Design

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It's been a while since Nintendo launched the monster hit that was the Wii. Can the company innovate on that scale again? Perhaps—their forthcoming Switch looks promising. While the Wii was designed to get couch-sitting players up on their feet, the Switch is designed for those who are out and about. Take a look:

I'm digging the physical design. Sliding the unit into the dock recalls, whether accidentally or intentionally, the act of plugging cartridges into the first home gaming consoles from the '70s. The neatly removable controllers are notable because, unlike smartphone games where a lone user stares into a lone screen, the Switch's dual controllers imply companionship and sociable behavior.

The Switch is slated for a March 2017 release.


Flotspotting: Simon Williamson's Fantastical Vehicle Concepts

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Simon Williamson is an ID professor at the Wentworth Institute of Technology. The fact that has chosen to educate the next generation of designers when, with his skill set, he could easily be doing entertainment design in Hollywood, a laDaniel Simon, or concept design for a major automaker, is laudable. Check out some of the professor's vehicle designs:

Starting point for Neptune MM2 
MM2 Neptune V32 two-seater sport micro submersible
MM2 Neptune V32 two-seater sport micro submersible
MM2 Neptune iterations
DK Drover - An all terrain concept vehicle for David Kinney, author - The Thomas Thorne Chronicles.
DK Drover - An all terrain concept vehicle for David Kinney, author - The Thomas Thorne Chronicles.
DK Drover - An all terrain concept vehicle for David Kinney, author - The Thomas Thorne Chronicles.
Tommy Thorn Racer - For almost a full year I've been working on a series of vehicular concepts for Author D.E. Kinney. This is a racer with the main character driving.
ARCadia V2 - Electric Powered Hauler (EPH)
Fluid Air Assisted Technology, long range truck concept.
ARCadia V2 - Electric Powered Hauler (EPH)
Fluid Air Assisted Technology, long range truck concept.
ARCadia V2 - Electric Powered Hauler (EPH)
Fluid Air Assisted Technology, long range truck concept.
Rapid Clearance Vehicle - RCV - Extreme rapid land clearing equipment with chainsaw attachment.
Rapid Clearance Vehicle - RCV - Extreme rapid land clearing equipment with chainsaw attachment.
Rapid Clearance Vehicle - RCV - Extreme rapid land clearing equipment with chainsaw attachment.
Rapid Clearance Vehicle - RCV - Extreme rapid land clearing equipment with chainsaw attachment.


A Drone on its Own: Using AI to Design and Fly a UAV

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Someday in the not-too-distant future, a drone designed by a computer will be flown by a computer. That's Eli D'Elia's dream. 

It's a dream he's working to make a reality by partnering with Autodesk to design the Hooligan 1000, among the first entrants in the newly emerging 1,000 mm drone racing class. But racing is just the beginning for D'Elia, a product designer, roboticist, and professional drone operator who has helped to pioneer drone racing as we know it. For him, it's more important that the Hooligan be durable, practical, and easily adapted for use in industry and agriculture, possibly search and rescue, and eventually, mapping and exploration. He envisions a future where drones move not only through the air, but through water and outer space as well. "We're really just in the Kitty Hawk stage of drone development," says D'Elia. "Competition through sports is a great way to test out ideas and get rid of the bad ones."

Letting the Computer Do the Work

"AI-grown, AI-flown," is how D'Elia summarizes his goal. To that end, D'Elia and his partners at Autodesk, Taylor Stein and Daniele Grandi, will use the Autodesk Dreamcatcher generative design system to design the drone's chassis. With generative design, the designer doesn't come up with the actual design, but instead inputs a set of requirements and lets the computer go to work. While still in its infancy, it has already been used to create an experimental automobile chassis and components for commercial aircraft.

This render from Fusion 360 features the Hooligan 1000, with an additional thruster and rotors set at 30-degree pitch for optimal thrust. The final design may change based on the results of Autodesk Dreamcatcher. / Credit: Eli D'Elia, Autodesk

After the design is finalized, D'Elia will start working on the AI control system that will steer the craft using 3D photogrammetry and the NVIDIA Jetson TX1 processor. He expects the AI to be able to learn a given racecourse after several test flights, then fly it both with and without human control. But he also wants it to have situational awareness, the ability to identify objects in the air like birds and other drones, and respond appropriately. "We're putting an additional thruster in there to provide a turbo boost at the end of the race," D'Elia says. "I'd like the drone to be able to tell if there's another drone close to it so it knows when to kick that thruster in for some extra speed."

Drones Far and Near

What D'Elia wants to do and what the Federal Aviation Administration (FAA) will permit are two different things, of course. According to current FAA regulations, all drones in the U.S. must have a pilot at the controls and be within the pilot's line of sight. And it may be years before autonomous drones can be flown in civilian airspace simply due to the danger of a drone hurting people, damaging property, or interfering with air flight. "They'll need to do things like employ redundant flight control systems so that, if a propeller goes out, it won't fall out of the sky," says D'Elia.

But there's no question that many people and companies see a future for drone autonomy, both near and far. Amazon is testing delivery by drone in the UK, where more lax regulations permit drones to be operated beyond the pilot's line of sight. Meanwhile, the startup, Zipline, is already using autonomous winged drones to deliver emergency medical supplies to distant communities in rural Rwanda. And companies in the U.S. are petitioning the FAA for waivers to the line-of-sight rule. The first such waiver was granted in August to PrecisionHawk, an aerial data analysis company, after they provided a year's worth of drone flight safety data.

For D'Elia, all of this is interesting, but the truly exciting possibilities lie further afield. He notes that there's already an XPRIZE competition underway to design a drone that can map the ocean floor by itself. D'Elia thinks it's only a matter of time before similar efforts begin to explore outer space. 

In the Field and in the Lab

When he's not working on the Hooligan 1000 designs, you'll often find D'Elia flying drones in the vineyards of Northern California. The company he started, Eagle Eye Metrics, deploys drones to help farmers, generally vintners, monitor their crops and map their fields. Using a NDVI camera, his drones capture infrared frequencies that can reveal information about soil quality, pest infestation, and overall plant health. On foot, this kind of necessary recon can take farmers a week. D'Elia and his drones can do it in less than an hour. 

When he's not designing drones, Eli D'Elia performs drone-based aerial mapping for farmers in Northern California through his company, Eagle Eye Metrics. / Credit: Eli D'Elia

D'Elia has always had an interest in both the sport and the practical use of robotics. Long before BattleBots hit the airwaves, he was part of an amateur robotics community in the San Francisco Bay Area in the '90s. They would build their robots during the week, then put them into the arena to do battle on Saturday night. "The whole idea was to one-up whatever the other guy's robot did. If he clobbered you, you hit him with a projectile. If he fired at you, you hit him back with a flamethrower," D'Elia says.

When drones hit the hobbyist market in the mid-2000s, D'Elia was immediately interested. However, he and his frequent collaborator, Marque Cornblatt, saw one big problem: drones were too fragile. "You could spend two weeks and $1000 building a drone, but you can make one mistake and crash it in ten seconds and you're back to square one," D'Elia says.

Under the auspices of their own organization, the Aerial Sports League, D'Elia and Cornblatt designed the Hiro, a drone with a monocoque frame made from a lightweight, super-strong polycarbonate used in aerospace and military applications. The design was fireproof, waterproof, and sturdy enough to withstand direct hits from a baseball bat and even a shotgun blast. It was among the first successful drone projects on Kickstarter. 

D'Elia and his Autodesk collaborators are currently finalizing design parameters for the Hooligan using Autodesk® Fusion 360™ software, specifying requirements for mounting connections and access ports. When completed, they'll feed the requirements into Dreamcatcher, which will take several weeks to generate designs for the chassis. They'll then print that design in polycarbonate, assemble the components, and take it out for a test flight. Then they'll begin working on the pilot AI with help from NVIDIA. 

D'Elia remains upbeat about the near future not only for his project, but for drones overall. "Sometimes you hear people say that all this amazing stuff is going to happen 'in the future,' but you have to remember—that's like three to five years from now," he says. "Think how far self-driving cars have come in five years. This stuff is coming and it's coming fast." 

Eli D'Elia and Taylor Stein will be speaking about designing racing drones using Autodesk Fusion 360 software and Flow Design wind-tunnel simulator as part of Autodesk University 2016 in Las Vegas, November 15-17. Learn more and register today.

Design Job: Look Into the Future as Topology Eyewear's Lead Product Designer in San Francisco, CA

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Topology Eyewear is an early-stage fashion tech startup in San Francisco, designing and manufacturing custom eyewear. Half of the population needs eyeglasses, but it's really difficult to find a pair that fits perfectly while still looking exactly the way you want it to. Topology's solution is to build

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